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  2. Planar straight-line graph - Wikipedia

    en.wikipedia.org/wiki/Planar_straight-line_graph

    Planar straight-line graph. In computational geometry and geometric graph theory, a planar straight-line graph (or straight-line plane graph, or plane straight-line graph), in short PSLG, is an embedding of a planar graph in the plane such that its edges are mapped into straight-line segments. [1] Fáry's theorem (1948) states that every planar ...

  3. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Lineline_intersection

    In Euclidean geometry, the intersection of a line and a line can be the empty set, a point, or another line. Distinguishing these cases and finding the intersection have uses, for example, in computer graphics, motion planning, and collision detection. In three-dimensional Euclidean geometry, if two lines are not in the same plane, they have no ...

  4. Planar graph - Wikipedia

    en.wikipedia.org/wiki/Planar_graph

    In graph theory, a planar graph is a graph that can be embedded in the plane, i.e., it can be drawn on the plane in such a way that its edges intersect only at their endpoints. In other words, it can be drawn in such a way that no edges cross each other. [1][2] Such a drawing is called a plane graph, or a planar embedding of the graph.

  5. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    Intersection (geometry) The red dot represents the point at which the two lines intersect. In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the lineline intersection between two distinct lines, which either is one ...

  6. Voronoi diagram - Wikipedia

    en.wikipedia.org/wiki/Voronoi_diagram

    Voronoi diagram. In mathematics, a Voronoi diagram is a partition of a plane into regions close to each of a given set of objects. It can be classified also as a tessellation. In the simplest case, these objects are just finitely many points in the plane (called seeds, sites, or generators). For each seed there is a corresponding region, called ...

  7. Distance from a point to a line - Wikipedia

    en.wikipedia.org/.../Distance_from_a_point_to_a_line

    Distance from a point to a line. The distance (or perpendicular distance) from a point to a line is the shortest distance from a fixed point to any point on a fixed infinite line in Euclidean geometry. It is the length of the line segment which joins the point to the line and is perpendicular to the line. The formula for calculating it can be ...

  8. Polar coordinate system - Wikipedia

    en.wikipedia.org/wiki/Polar_coordinate_system

    In blue, the point (4, 210°). In mathematics, the polar coordinate system is a two-dimensional coordinate system in which each point on a plane is determined by a distance from a reference point and an angle from a reference direction. The reference point (analogous to the origin of a Cartesian coordinate system) is called the pole, and the ...

  9. Inversive geometry - Wikipedia

    en.wikipedia.org/wiki/Inversive_geometry

    In geometry, inversive geometry is the study of inversion, a transformation of the Euclidean plane that maps circles or lines to other circles or lines and that preserves the angles between crossing curves. Many difficult problems in geometry become much more tractable when an inversion is applied.