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The refresh rate, also known as ... Old monitors could be damaged if a user set the video card to a refresh rate higher than the highest rate supported by the monitor ...
60 fps typically, some gaming monitors can do up to 540 fps; internally, display refreshed at up to 540 fps [23] [24] 60 fps typically, some can do 120 fps; internally, display refreshed at e.g. 480 or 600 fps [25] 60 fps typically. Up to 480 fps. [26] Flicker: Perceptible on lower refresh rates (60 fps and below) [27]
The interlaced (i or I) mode produced visible flickering of finer details, eventually fixable by use of scan doubler devices and VGA monitors. 720×480i/576i maximum. Typically 640×400i/512i or 640×200/256 NI, and 320×200/256 NI for games. 720.
A cathode-ray tube (CRT) computer monitor. A computer monitor is an output device that displays information in pictorial or textual form. A discrete monitor comprises a visual display, support electronics, power supply, housing, electrical connectors, and external user controls. The display in modern monitors is typically an LCD with LED ...
200, or 350 to 410 lines (including 400-line) at 70 Hz refresh rate, or 224 to 256, or 448 to 512 lines (including 240 or 480-line) at 60 Hz refresh rate 512 to 600 lines at reduced vertical refresh rates (down to 50 Hz, and including e.g. 528, 544, 552, 560, 576-line), depending on individual monitor compatibility.
The refresh rate of the video signal can be higher than 41 Hz (or 48 Hz) but the monitor will not update the display any faster even if graphics card(s) do so. [citation needed] In June 2001, WQUXGA was introduced in the IBM T220 LCD monitor using a LCD panel built by IDTech.