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Website. www.makehumancommunity.org. MakeHuman is a free and open source 3D computer graphics middleware designed for the prototyping of photorealistic humanoids. It is developed by a community of programmers, artists, and academics interested in 3D character modeling.
Miniature model (gaming) In miniature wargaming, players enact simulated battles using scale models called miniature models, which can be anywhere from 2 to 54 mm in height, to represent warriors, vehicles, artillery, buildings, and terrain. These models are colloquially referred to as miniatures or minis. Miniature models are commonly made of ...
Scale models are used as tools in engineering design and testing, promotion and sales, filmmaking special effects, military strategy, and hobbies such as rail transport modeling, wargaming and racing; and as toys. Model building is also pursued as a hobby for the sake of artisanship. Scale models are constructed of plastic, wood, or metal.
Skeletal animation is the standard way to animate characters or mechanical objects for a prolonged period of time. It is commonly used by video game artists and in the film industry, and can also be applied to mechanical objects and any other objects made up of rigid elements and joints. Performance capture (or motion capture) can speed up the ...
Schabak/Schuco also produces airliner models in this scale. [5] 1:570: 0.535 mm: Ship models: This scale was used by Revell for some ship models because it was one-half the size of the standard scale for wargaming models used by the U.S. Army. 1:535: 0.022: 0.570 mm: Ship models: Scale used by Revell for USS Missouri ship. Sometimes called "box ...
The 3D model can be physically created using 3D printing devices that form 2D layers of the model with three-dimensional material, one layer at a time. Without a 3D model, a 3D print is not possible. 3D modeling software is a class of 3D computer graphics software used to produce 3D models. Individual programs of this class are called modeling ...