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The size of the grouping varies so the set of integer sizes available varies between different types of computers. ... uint: LongWord; DWord; ... Go, C#, Rust and ...
C# supports unsigned in addition to the signed integer types. The unsigned types are byte, ushort, uint and ulong for 8, 16, 32 and 64 bit widths, respectively. Unsigned arithmetic operating on the types are supported as well.
size_t is an unsigned integer type used to represent the size of any object (including arrays) in the particular implementation. The operator sizeof yields a value of the type size_t. The maximum size of size_t is provided via SIZE_MAX, a macro constant which is defined in the <stdint.h> header (cstdint header in C++).
In C, C++, C#, D, and PHP, void is used to designate a function that does not return anything useful, or a function that accepts no arguments. The unit type in C is conceptually similar to an empty struct, but a struct without members is not allowed in the C language specification (this is allowed in C++).
In addition the types size_t and ptrdiff_t are defined in relation to the address size to hold unsigned and signed integers sufficiently large to handle array indices and the difference between pointers.
C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.
C# 3.0 introduced type inference, allowing the type specifier of a variable declaration to be replaced by the keyword var, if its actual type can be statically determined from the initializer. This reduces repetition, especially for types with multiple generic type-parameters , and adheres more closely to the DRY principle.
A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.