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Binary-code compatibility (binary compatible or object-code compatible) is a property of a computer system, meaning that it can run the same executable code, typically machine code for a general-purpose computer central processing unit (CPU), that another computer system can run. Source-code compatibility, on the other hand, means that ...
In computer science, executable code, an executable file, or an executable program, sometimes simply referred to as an executable or binary, causes a computer "to perform indicated tasks according to encoded instructions", [2] as opposed to a data file that must be interpreted by an interpreter to be functional.
Executable code, an executable file, or an executable program, sometimes simply referred to as an executable or binary, is a list of instructions and data to cause a computer "to perform indicated tasks according to encoded instructions", [1] as opposed to a data file that must be interpreted by a program to be meaningful.
Machine code is generally different from bytecode (also known as p-code), which is either executed by an interpreter or itself compiled into machine code for faster (direct) execution. An exception is when a processor is designed to use a particular bytecode directly as its machine code, such as is the case with Java processors .
The Metacode extension to C++ (Vandevoorde 2003) [1] was an early experimental system to allow compile-time function evaluation (CTFE) and code injection as an improved syntax for C++ template metaprogramming. In earlier versions of C++, template metaprogramming is often used to compute values at compile time, such as:
In computer programming, a runtime library is a set of low-level routines used by a compiler to invoke some of the behaviors of a runtime environment, by inserting calls to the runtime library into compiled executable binary.
In most of today's popular programming languages and operating systems, a computer program usually only has a single entry point.. In C, C++, D, Zig, Rust and Kotlin programs this is a function named main; in Java it is a static method named main (although the class must be specified at the invocation time), and in C# it is a static method named Main.
A function pointer, also called a subroutine pointer or procedure pointer, is a pointer referencing executable code, rather than data. Dereferencing the function pointer yields the referenced function, which can be invoked and passed arguments just as in a normal function call.