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  2. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Symbolab is an answer engine [1] that provides step-by-step solutions to mathematical problems in a range of subjects. [2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011. In 2020, the company was acquired by American educational technology website Course Hero. [3] [4]

  3. Microsoft Math Solver - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Math_Solver

    Microsoft Math contains features that are designed to assist in solving mathematics, science, and tech-related problems, as well as to educate the user. The application features such tools as a graphing calculator and a unit converter. It also includes a triangle solver and an equation solver that provides step-by-step solutions to each problem.

  4. Calculator input methods - Wikipedia

    en.wikipedia.org/wiki/Calculator_input_methods

    On a single-step or immediate-execution calculator, the user presses a key for each operation, calculating all the intermediate results, before the final value is shown. [ 1 ] [ 2 ] [ 3 ] On an expression or formula calculator , one types in an expression and then presses a key, such as "=" or "Enter", to evaluate the expression.

  5. Algebrator - Wikipedia

    en.wikipedia.org/wiki/Algebrator

    Algebrator (also called Softmath) is a computer algebra system (CAS), originally known as Edusym and developed beginning in 1988. This is a CAS specifically geared towards algebra education. [ 1 ] Beside the computation results, it shows step by step the solution process and context sensitive explanations.

  6. GeoGebra - Wikipedia

    en.wikipedia.org/wiki/GeoGebra

    GeoGebra (a portmanteau of geometry and algebra) is an interactive geometry, algebra, statistics and calculus application, intended for learning and teaching mathematics and science from primary school to university level.

  7. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    First, you have to understand the problem. [2] After understanding, make a plan. [3] Carry out the plan. [4] Look back on your work. [5] How could it be better? If this technique fails, Pólya advises: [6] "If you cannot solve the proposed problem, try to solve first some related problem. Could you imagine a more accessible related problem?"