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In several of these books, rituals designed to help summon spirits are found. [1] The following table lists spirits whose titles show up in these grimoires for evocation ritual purposes. The list does not include all Enochian angels.
C/S – see Copper and Silver.; Cardician – a magician who only performs card magic (term coined by Ed Marlo).; Cardini Single Production – a technique, invented by Cardini, that is used in card manipulation.
Al Ana - goes by several names. Said to be either a witch or Djinn, but derives from older regional folklore. Seems to have a weird amount in common with Elves, even being called Albis and causing a sickness known as Albasti.
A fairy (also fay, fae, fey, fair folk, or faerie) is a type of mythical being or legendary creature, generally described as anthropomorphic, found in the folklore of multiple European cultures (including Celtic, Slavic, Germanic, and French folklore), a form of spirit, often with metaphysical, supernatural, or preternatural qualities.
This is a list of deities of Dungeons & Dragons, including all of the 3.5 edition gods and powers of the "Core Setting" for the Dungeons & Dragons (D&D) roleplaying game. Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical alignment system – 'role playing ...
The Magic Circle by John William Waterhouse (1886) A Solomonic circle with a triangle of conjuration in the East. A magic circle is a circle of space marked out by practitioners of some branches of ritual magic, which they generally believe will contain energy and form a sacred space, or will provide them a form of magical protection, or both.
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Summon Nature's Ally differs from Summon Monster in the kind of creatures it is capable of summoning. Most of the available creatures are animals, although elementals, magical beasts and fey are also available. In 5th edition, druids, rangers and some bards have access to the spell now known as Conjure Woodland Beings. [82]