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The great Moore's law compensator (TGMLC), also known as Wirth's law – generally is referred to as software bloat and is the principle that successive generations of computer software increase in size and complexity, thereby offsetting the performance gains predicted by Moore's law.
The name "Eroom" is "Moore" spelled backward, in order to contrast it with Moore's law. Euler's laws of motion: extends Newton's laws of motion for point particle to rigid body motion. Faraday's law of induction: a magnetic field changing in time creates a proportional electromotive force. Named for Michael Faraday, based on his work in 1831.
Figure 1. Mohr's circles for a three-dimensional state of stress. Mohr's circle is a two-dimensional graphical representation of the transformation law for the Cauchy stress tensor.
The principle was articulated in the 1980s by Hans Moravec, Rodney Brooks, Marvin Minsky, and others. Moravec wrote in 1988: "it is comparatively easy to make computers exhibit adult level performance on intelligence tests or playing checkers, and difficult or impossible to give them the skills of a one-year-old when it comes to perception and ...
The paradox of analysis (or Langford–Moore paradox) [1] is a paradox that concerns how an analysis can be both correct and informative. The problem was formulated by philosopher G. E. Moore in his book Principia Ethica, and first named by C. H. Langford in his article "The Notion of Analysis in Moore's Philosophy" (in The Philosophy of G. E. Moore, edited by Paul Arthur Schilpp, Northwestern ...
Principia Ethica is a book written in 1903 by British philosopher, G. E. Moore.Moore questions a fundamental pillar of ethics, specifically what the definition of "good" is.
The open-question argument is a philosophical argument put forward by British philosopher G. E. Moore in §13 of Principia Ethica (1903), [1] to refute the equating of the property of goodness with some non-moral property, X, whether natural (e.g. pleasure) or supernatural (e.g. God's command).
In his article, Miller discussed a coincidence between the limits of one-dimensional absolute judgment and the limits of short-term memory. In a one-dimensional absolute-judgment task, a person is presented with a number of stimuli that vary on one dimension (e.g., 10 different tones varying only in pitch) and responds to each stimulus with a corresponding response (learned before).