Search results
Results From The WOW.Com Content Network
Portal is a text-driven adventure with a graphical interface published for the Amiga in 1986 by Activision. [citation needed] The writing is by American author Rob Swigart, and it was produced by Brad Fregger. Ports to the Commodore 64, Apple II, and IBM PC were later released.
Portal is a 2007 puzzle-platform game developed and published by Valve.It was released in a bundle, The Orange Box, for Windows, Xbox 360 and PlayStation 3, and has been since ported to other systems, including Mac OS X, Linux, Android (via Nvidia Shield), and Nintendo Switch.
Portal is a series of first-person puzzle-platform video games developed by Valve.Set in the Half-Life universe, the two main games in the series, Portal (2007) and Portal 2 (2011), center on a woman, Chell, forced to undergo a series of tests within the Aperture Science Enrichment Center by a malicious artificial intelligence, GLaDOS, that controls the facility.
The Portal was based on an Intel 8085 processor, 8-bit, clocked at 2 MHz. [1] [11]It was equipped with 64 kB of main RAM, a keyboard with 58 alphanumeric keys and 11 numeric keys (in separate blocks), a LED 32-character one-line screen, a floppy disk (capacity - 140 000 characters), a thermal printer (speed - 28 characters/second), an asynchronous channel, a synchronous channel, and a 220-volt ...
The search engine that helps you find exactly what you're looking for. Find the most relevant information, video, images, and answers from all across the Web.
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
Portal 2 is a 2011 puzzle platform game developed by Valve for Windows, macOS, Linux, PlayStation 3, and Xbox 360. The digital PC versions are distributed online by Valve's Steam service, while all retail editions are distributed by Electronic Arts. A port for the Nintendo Switch was released as part of the Portal: Companion Collection in June ...
Ghostbusters by Activision, 1984.. By 1985, games were estimated to make up 60 to 70% of Commodore 64 software. [7] Due in part to its advanced sound and graphic hardware, and to the quality and quantity of games written for it, the C64 became better known as a gaming and home entertainment platform than as a serious business computer.