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Over a thousand characters from the Latin script are encoded in the Unicode Standard, grouped in several basic and extended Latin blocks.The extended ranges contain mainly precomposed letters plus diacritics that are equivalently encoded with combining diacritics, as well as some ligatures and distinct letters, used for example in the orthographies of various African languages (including click ...
The Basic Latin Unicode block, [3] sometimes informally called C0 Controls and Basic Latin, [4] is the first block of the Unicode standard, and the only block which is encoded in one byte in UTF-8. The block contains all the letters and control codes of the ASCII encoding.
To copy entries from one menu to another, browse to MediaWiki:Edittools and click on edit. You can copy any entry and paste it into your customized menu. Other entries that may be useful: <poem></poem> <syntaxhighlight.lang="css">\n+\n</syntaxhighlight>
HTML and XML provide ways to reference Unicode characters when the characters themselves either cannot or should not be used. A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name.
The most common combining characters in the Latin script are the combining diacritical marks (including combining accents). Unicode also contains many precomposed characters, so that in many cases it is possible to use both combining diacritics and precomposed characters, at the user's or application's choice.
The Latin-1 Supplement (also called C1 Controls and Latin-1 Supplement) is the second Unicode block in the Unicode standard. It encodes the upper range of ISO 8859-1 : 80 (U+0080) - FF (U+00FF). C1 Controls (0080–009F) are not graphic.
The definition of a Latin-script letter for this list is a character encoded in the Unicode Standard that has a script property of 'Latin' and the general category of 'Letter'. An overview of the distribution of Latin-script letters in Unicode is given in Latin script in Unicode.
In computing, copy-and-patch compilation is a simple compiler technique intended for just-in-time compilation (JIT compilation) that uses pattern matching to match pre-generated templates to parts of an abstract syntax tree (AST) or bytecode stream, and emit corresponding pre-written machine code fragments that are then patched to insert memory addresses, register addresses, constants and ...