Search results
Results From The WOW.Com Content Network
1998 freeware DOS platform video game, written in C and Assembly language by Brainchild Design. The source code was released in 1999, then source ported to several other operating systems and platforms via SDL. Larn: 1986 2016 Roguelike: Non-commercial: Freeware: Text: Noctis: 2000 [86] 2003 Platformer: WTOF Public License [87] Freeware: 3D
FlatBuffers is a free software library implementing a serialization format similar to Protocol Buffers, Thrift, Apache Avro, SBE, and Cap'n Proto, primarily written by Wouter van Oortmerssen and open-sourced by Google. It supports “zero-copy” deserialization, so that accessing the serialized data does not require first copying it into a ...
The game has been placed in the public domain, hosted on SourceForge, like most of Rohrer's games. [9] DONKEY.BAS: 1981 Racing game: Proprietary: Proprietary: Bill Gates, Neil Konzen: Was written by Microsoft co-founder Bill Gates and Neil Konzen in 1981 and was included with early versions of the PC DOS operating system for the original IBM PC.
C# is a programming language. The following is a list of software programmed in it: Banshee, a cross-platform open-source media player. Beagle, a search system for Linux and other Unix-like systems. Colectica, a suite of programs for use in managing official statistics and statistical surveys using open standards.
Name Developer Publisher Genre(s) Operating system(s) Date released Call of Cthulhu: Dark Corners of the Earth: Headfirst Productions: Bethesda Softworks
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
Games that run on the framework can technically be written in any .NET-compliant language, but only C# in XNA Game Studio Express IDE and all versions of Visual Studio 2008 and 2010 (as of XNA 4.0) [8] [failed verification] are officially supported. [9] Support for Visual Basic .NET was added in 2011. [10]
These early versions only supported 2D sprite-based games. The last official 2D-only version was released as 2.5.1 in June 2012. The last official 2D-only version was released as 2.5.1 in June 2012. Since mid-2013, the framework has begun to be extended beyond XNA4 with the addition of new features like RenderTarget3D, [ 7 ] support for ...