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  2. Power (physics) - Wikipedia

    en.wikipedia.org/wiki/Power_(physics)

    Power is the rate with respect to time at which work is done; it is the time derivative of work: =, where P is power, W is work, and t is time. We will now show that the mechanical power generated by a force F on a body moving at the velocity v can be expressed as the product: P = d W d t = F ⋅ v {\displaystyle P={\frac {dW}{dt}}=\mathbf {F ...

  3. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    Based on wind resistance, for example, the terminal velocity of a skydiver in a belly-to-earth (i.e., face down) free-fall position is about 195 km/h (122 mph or 54 m/s). [3] This velocity is the asymptotic limiting value of the acceleration process, because the effective forces on the body balance each other more and more closely as the ...

  4. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Equation [3] involves the average velocity ⁠ v + v 0 / 2 ⁠. Intuitively, the velocity increases linearly, so the average velocity multiplied by time is the distance traveled while increasing the velocity from v 0 to v, as can be illustrated graphically by plotting velocity against time as a straight line graph. Algebraically, it follows ...

  5. Work (physics) - Wikipedia

    en.wikipedia.org/wiki/Work_(physics)

    The work done is given by the dot product of the two vectors, where the result is a scalar. When the force F is constant and the angle θ between the force and the displacement s is also constant, then the work done is given by: = ⁡ If the force is variable, then work is given by the line integral:

  6. Projectile motion - Wikipedia

    en.wikipedia.org/wiki/Projectile_motion

    The vertical component of the velocity changes linearly, [note 2] because the acceleration due to gravity is constant. The accelerations in the x and y directions can be integrated to solve for the components of velocity at any time t, as follows: = ⁡ (),

  7. Tautochrone curve - Wikipedia

    en.wikipedia.org/wiki/Tautochrone_curve

    This is called Abel's integral equation and allows us to compute the total time required for a particle to fall along a given curve (for which / would be easy to calculate). But Abel's mechanical problem requires the converse – given T ( y 0 ) {\displaystyle T(y_{0})\,} , we wish to find f ( y ) = d ℓ / d y {\displaystyle f(y)={d\ell }/{dy ...

  8. Motion graphs and derivatives - Wikipedia

    en.wikipedia.org/wiki/Motion_graphs_and_derivatives

    Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the x-axis. Multiplying the velocity by the time, the time cancels out, and only displacement remains.)

  9. Velocity - Wikipedia

    en.wikipedia.org/wiki/Velocity

    In terms of a displacement-time (x vs. t) graph, the instantaneous velocity (or, simply, velocity) can be thought of as the slope of the tangent line to the curve at any point, and the average velocity as the slope of the secant line between two points with t coordinates equal to the boundaries of the time period for the average velocity.