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  2. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    A container defined as std::vector<Shape<Circle>*> can only store Circles, not Squares. This is because each of the classes derived from the CRTP base class Shape is a unique type. A common solution to this problem is to inherit from a shared base class with a virtual destructor, like the AbstractShape example above, allowing for the creation ...

  3. Expression templates - Wikipedia

    en.wikipedia.org/wiki/Expression_templates

    Expression templates are a C++ template metaprogramming technique that builds structures representing a computation at compile time, where expressions are evaluated only as needed to produce efficient code for the entire computation. [1]

  4. Template metaprogramming - Wikipedia

    en.wikipedia.org/wiki/Template_metaprogramming

    The use of templates as a metaprogramming technique requires two distinct operations: a template must be defined, and a defined template must be instantiated.The generic form of the generated source code is described in the template definition, and when the template is instantiated, the generic form in the template is used to generate a specific set of source code.

  5. Substitution failure is not an error - Wikipedia

    en.wikipedia.org/wiki/Substitution_failure_is...

    Here, attempting to use a non-class type in a qualified name (T::foo) results in a deduction failure for f<int> because int has no nested type named foo, but the program is well-formed because a valid function remains in the set of candidate functions.

  6. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    The C++ Standard Library provides several generic containers, functions to use and manipulate these containers, function objects, generic strings and streams (including interactive and file I/O), support for some language features, and functions for common tasks such as finding the square root of a number.

  7. Circle–ellipse problem - Wikipedia

    en.wikipedia.org/wiki/Circle–ellipse_problem

    Then, wherever a circle was used before, use an ellipse. A circle can already be represented by an ellipse. There is no reason to have class Circle unless it needs some circle-specific methods that can't be applied to an ellipse, or unless the programmer wishes to benefit from conceptual and/or performance advantages of the circle's simpler model.

  8. Reference (C++) - Wikipedia

    en.wikipedia.org/wiki/Reference_(C++)

    In the C++ programming language, a reference is a simple reference datatype that is less powerful but safer than the pointer type inherited from C.The name C++ reference may cause confusion, as in computer science a reference is a general concept datatype, with pointers and C++ references being specific reference datatype implementations.

  9. Inline function - Wikipedia

    en.wikipedia.org/wiki/Inline_function

    In the C and C++ programming languages, an inline function is one qualified with the keyword inline; this serves two purposes: . It serves as a compiler directive that suggests (but does not require) that the compiler substitute the body of the function inline by performing inline expansion, i.e. by inserting the function code at the address of each function call, thereby saving the overhead ...