Search results
Results From The WOW.Com Content Network
FlatBuffers can be used in software written in C++, C#, C, Go, Java, JavaScript, Kotlin, Lobster, Lua, PHP, Python, Rust, Swift, and TypeScript. The schema compiler runs on Android , Microsoft Windows , macOS , and Linux , [ 3 ] but games and other programs use FlatBuffers for serialization work on many other operating systems as well ...
^The current default format is binary. ^ The "classic" format is plain text, and an XML format is also supported. ^ Theoretically possible due to abstraction, but no implementation is included.
Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...
Marshalling is similar to or synonymous with serialization, although technically serialization is one step in the process of marshalling an object.. Marshalling is describing the overall intent or process to transfer some live object from a client to a server (with client and server taken as abstract, mirrored concepts mapping to any matching ends of an arbitrary communication link ie.
Historically, the data structure used as a string intern pool was called an oblist (when it was implemented as a linked list) or an obarray (when it was implemented as an array). Modern Lisp dialects typically distinguish symbols from strings; interning a given string returns an existing symbol or creates a new one, whose name is that string ...
Furthermore, it implements the JsonSerializable interface which is used by the built-in json_encode function to serialize the class into a simple string instead of a composite data type. [18] The class is declared using the final modifier keyword to prevent inheritance. [ 19 ]
Protocol Buffers (Protobuf) is a free and open-source cross-platform data format used to serialize structured data. It is useful in developing programs that communicate with each other over a network or for storing data.
For types 2 (byte string) and 3 (text string), the count is the length of the payload. For types 4 (array) and 5 (map), the count is the number of items (pairs) in the payload. For type 6 (tag), the payload is a single item and the count is a numeric tag number which describes the enclosed item.