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  2. Gamepad - Wikipedia

    en.wikipedia.org/wiki/Gamepad

    Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...

  3. PlayStation controller - Wikipedia

    en.wikipedia.org/wiki/PlayStation_controller

    Based on the basic button configuration established with Nintendo's Super NES Controller, the PlayStation controller added a second pair of shoulder buttons for the middle fingers. Intended to update the gamepad for navigating 3D environments such as the ones PlayStation was designed to generate, the concept behind featuring shoulder buttons ...

  4. Rhythm game accessories - Wikipedia

    en.wikipedia.org/wiki/Rhythm_game_accessories

    Like standard controllers, the X-Plorer features an expansion port which allows users to equip a wired headset for voice communication. The controller connects to the system via a USB cable. The controller was sold bundled with the Xbox 360 version of Guitar Hero II, some Xbox 360 bundles of Guitar Hero III: Legends of Rock, or available ...

  5. HUD (video games) - Wikipedia

    en.wikipedia.org/wiki/HUD_(video_games)

    The Nuclear Dawn HUD (largely in yellow) displays the character's health, weapon ammunition, and compass heading, while also including a map of the area in the top-right corner, and a circular marker pointing to the player's destination.

  6. Wii Remote - Wikipedia

    en.wikipedia.org/wiki/Wii_Remote

    The Wii Remote, [a] colloquially known as the Wiimote, was the primary game controller for Nintendo's Wii home video game console.An essential capability of the Wii Remote was its motion sensing capability, which allowed the user to interact with and manipulate items on screen via motion sensing, gesture recognition, and pointing using an accelerometer and optical sensor technology.

  7. Xbox 360 - Wikipedia

    en.wikipedia.org/wiki/Xbox_360

    The add-on peripheral enables users to control and interact with the Xbox 360 without a game controller by using gestures, spoken commands and presented objects and images. The Kinect accessory is compatible with all Xbox 360 models, [ 106 ] connecting to new models via a custom connector, and to older ones via a USB and mains power adapter ...

  8. Wii U GamePad - Wikipedia

    en.wikipedia.org/wiki/Wii_U_GamePad

    The originally-unveiled Wii U GamePad prototype, featuring circle pads instead of analog sticks. During development of the Wii console, video game designer Shigeru Miyamoto incorporated the functionality of mobile phones, controllers, and automotive navigation systems while designing the Wii Remote, eventually producing a prototype that resembled a cell phone. [2]

  9. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine.