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This game's title, "SCRAM", is taken from the term for an emergency shutdown of a nuclear reactor. It refers to immediately inserting all control rods into the reactor core to stop the reaction process. [2] The game also recreates the Three Mile Island Unit 2 nuclear reactor and allowed players to recreate the events that took place there in ...
Pages in category "Video games about nuclear war and weapons" The following 72 pages are in this category, out of 72 total. This list may not reflect recent changes .
A new game, Nuclear War Simulator, is intended to allow people to experience the full horror of modern warfare. The game lets people create their own nuclear weapons, direct them at places on the ...
SUPERMC 3.3.0, Super Monte Carlo simulation program for nuclear and radiation process iaea1370 TRIGLAV, Research Reactor Calculations uscd1239 VENTEASY, Criticality Search for a Desired Keffective by Adjusting Dimensions, Nuclide Concentrations, or Buckling ccc-0654 VENTURE-PC 1.1, Reactor Analysis System with Sensitivity and Burnup iaea0871
The game gets its name from the Three Mile Island accident, which occurred the same year as its release. The date the game is set is December 30th, 1978 - which was also the day Unit 2 of the Three Mile Island Nuclear Generating Station went into commercial operation.
Game-Maker 3.0, floppy: A three-microfloppy (1.44 MB) package contains the full set of RSD tools, the in-house developed games Tutor, Sample, and Nebula, and three licensed games developed by the independent designer A-J Games: Zark, The Patchwork Heart, and Peach the Lobster. Both packages of version 3.0 include a square-bound 104-page user ...
The Army Nuclear Power Program (ANPP) was a program of the United States Army to develop small pressurized water and boiling water nuclear power reactors to generate electrical and space-heating energy primarily at remote, relatively inaccessible sites. The ANPP had several accomplishments, but ultimately it was considered to be "a solution in ...
GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.