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The Vive Pro was sold alongside the original HTC Vive as a high-end model; initially, the headset was sold standalone without base stations or controllers, as it was intended as a drop-in replacement for the original Vive. HTC later released bundles of the Vive Pro with base stations and controllers, with the "Starter Kit" including the ...
In December 2017, the app was released on Steam for HTC Vive. [9] In November 2018, YouTube VR was released on the Oculus Store for the Oculus Go headset. [10] YouTube VR was updated since for compatibility with successive Quest devices, and was ported to Pico 4. [11]
Oculus Mobile SDK, developed by Oculus VR for its own standalone headsets and the Samsung Gear VR. (The SDK has been deprecated in favor of OpenXR, released in July 2021.) [ 1 ] Tethered – headsets that act as a display device to another device, like a PC or a video game console , to provide a virtual reality experience.
In 2014, Valve demonstrated some headset prototypes, [15] which led to a partnership with HTC to produce the Vive, which focuses on "room-scale" VR environments that users can naturally navigate within and interact with. The headset uses Valve's "SteamVR" software platform. [16] The Vive was released in April 2016 [17] and PlayStation VR in ...
HTC Corporation introduced the VIVE XR Elite at the 2023 Consumer Electronics Show (CES) in Las Vegas in January 2023 with the product becoming available later in February. [ 3 ] [ 4 ] The headset is designed to operate as a standalone device, eliminating the need for external hardware or a PC connection. [ 3 ]
VRChat has extensive support for a large number of PC-compatible VR headsets and accessories, including Oculus Rift, Meta Quest (via Quest Link), and SteamVR-compatible headsets (such as HTC Vive and Valve Index). VRChat is also available as a native app for Android-based standalone headsets, including Meta Quest, Pico 4, [25] and HTC Vive XR ...
In VirtualLink mode, there were six high-speed lanes active in the USB-C connector and cable: four lanes transmit four DisplayPort HBR 3 video streams from the PC to the headset while two lanes implement a bidirectional USB 3.1 Gen 2 channel between the PC and the headset. Unlike the classic DisplayPort USB-C alternate mode, VirtualLink has no ...
Sony Computer Entertainment developed the PlayStation VR system for the PlayStation 4, while Valve partnered with HTC to develop the HTC Vive; both of these units were released in 2016. [16] [17] Valve later developed their own headset without HTC, the Valve Index, which was released in 2019. [18]