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  2. Instructions per cycle - Wikipedia

    en.wikipedia.org/wiki/Instructions_per_cycle

    In computer architecture, instructions per cycle (IPC), commonly called instructions per clock, is one aspect of a processor's performance: the average number of instructions executed for each clock cycle. It is the multiplicative inverse of cycles per instruction. [1] [2] [3]

  3. Superscalar processor - Wikipedia

    en.wikipedia.org/wiki/Superscalar_processor

    Therefore, a superscalar processor can be envisioned as having multiple parallel pipelines, each of which is processing instructions simultaneously from a single instruction thread. Most modern superscalar CPUs also have logic to reorder the instructions to try to avoid pipeline stalls and increase parallel execution.

  4. Inter-process communication - Wikipedia

    en.wikipedia.org/wiki/Inter-process_communication

    In computer science, interprocess communication (IPC) is the sharing of data between running processes in a computer system. Mechanisms for IPC may be provided by an operating system . Applications which use IPC are often categorized as clients and servers , where the client requests data and the server responds to client requests. [ 1 ]

  5. List of thread standards - Wikipedia

    en.wikipedia.org/wiki/List_of_thread_standards

    Unified Miniature Screw Threads: V Thread Form: 0.60 UNM ANSI/ASME B1.11-1958 (R2016) Microscope Objective Thread: V Thread Form ASME B1.13M-2005 (R2015) Metric Screw Threads: M Profile: V Thread Form ASME B1.15-1995 (R2003) Unified Inch Screw Threads (UNJ Thread Form) V Thread Form ASME B1.20.1-2013: Pipe Threads, General Purpose (Inch) Pipe ...

  6. Parallel computing - Wikipedia

    en.wikipedia.org/wiki/Parallel_computing

    It takes five clock cycles to complete one instruction and thus the processor can issue subscalar performance (IPC = 0.2 < 1). A computer program is, in essence, a stream of instructions executed by a processor. Without instruction-level parallelism, a processor can only issue less than one instruction per clock cycle (IPC < 1).

  7. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  8. Signal (IPC) - Wikipedia

    en.wikipedia.org/wiki/Signal_(IPC)

    They are a limited form of inter-process communication (IPC), typically used in Unix, Unix-like, and other POSIX-compliant operating systems. A signal is an asynchronous notification sent to a process or to a specific thread within the same process to notify it of an event.

  9. Talk:Inter-process communication - Wikipedia

    en.wikipedia.org/wiki/Talk:Inter-process...

    The introduction states that IPC is "a set of techniques for the exchange of data between two or more threads in one or more processes" - this makes no sense to me. If it is inter-process then it should be "two or more processes" and not "two or more threads". As far as I know, *nix OS create a new process when you fork() - not just a new thread.