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  2. List of Source mods - Wikipedia

    en.wikipedia.org/wiki/List_of_Source_mods

    GoldenEye: Source - A total conversion for Half-Life 2 that aims to recreate the original Nintendo 64 classic GoldenEye 007. It received Mod DB's "Editors' Choice for Reinvention" in 2006, [53] "Third Place, Mod of the Year" in 2006, [34] and "Fourth Place, Top Unreleased Mods" in 2005. [54] Half-Life 2: Capture the Flag - A simple capture-the ...

  3. List of GoldSrc mods - Wikipedia

    en.wikipedia.org/wiki/List_of_GoldSrc_mods

    Deathmatch Classic – A free, official Half-Life mod by Valve that updates the multiplayer gameplay from id Software's Quake, featuring enhanced textures, models, and lighting. [4] It was released on June 7, 2001, [5] and included in an update to Half-Life a month later. [6] OS X and Linux ports of the Windows game were released through Steam ...

  4. Half-Life 2 - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2

    Since the release of the Source engine SDK, a large number of modifications (mods) have been developed by the Half-Life 2 community. Mods vary in scale, from fan-created levels like Minerva and weapons, to partial conversions such as Rock 24, Half-Life 2 Substance and SMOD (which modify the storyline and gameplay of the pre-existing game ...

  5. List of Half-Life 2 mods - Wikipedia

    en.wikipedia.org/?title=List_of_Half-Life_2_mods&...

    Pages for logged out editors learn more. Contributions; Talk; List of Half-Life 2 mods

  6. Mod DB - Wikipedia

    en.wikipedia.org/wiki/Mod_DB

    The competition aims to encourage all fields of modding, with different categories such as graphics and gameplay, as well as a traditional 'best mod' winner. Notable winners include Garry's Mod for Half-Life 2 in 2005, [8] Insurgency: Modern Infantry Combat for Half-Life 2 in 2007, [9] Black Mesa for Half-Life in 2012, [10] and Brutal Doom for ...

  7. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    A screenshot of Half-Life 2: Episode One. The high-dynamic-range rendering and Phong shading effects are evident. The Source 2006 branch was the term used for Valve's games using technology that culminated with the release of Half-Life 2: Episode One.

  8. Research and Development (mod) - Wikipedia

    en.wikipedia.org/wiki/Research_and_Development_(mod)

    Research and Development is a free mod for the first-person shooter video game Half-Life 2: Episode Two. Developed by Matt Bortolino and released on July 17, 2009, [1] it is a non-violent first-person puzzle video game, and has been compared to Portal. It received critical praise for its unique gameplay and high development quality.

  9. GoldSrc - Wikipedia

    en.wikipedia.org/wiki/GoldSrc

    The game was followed up with two expansions, Half-Life: Opposing Force and Half-Life: Blue Shift, both of which ran GoldSrc and were developed by Gearbox Software. [9] [10] Half-Life: Decay, an expansion pack for Half-Life only released on PlayStation 2, was released in 2001 alongside Half-Life 's debut on the platform. [11]