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CLASS words ideally would be a very short list of data types relevant to a particular application. Common CLASS words might be: NO (number), ID (identifier), TXT (text), AMT (amount), QTY (quantity), FL (flag), CD (code), W (work) and so forth. In practice, the available CLASS words would be a list of less than two dozen terms.
The syntax of JavaScript is the set of rules that define a correctly structured JavaScript program. The examples below make use of the log function of the console object present in most browsers for standard text output .
the occurrence of events which are independent of the main programming flow. Asynchronous module definition (AMD) a specification for JavaScript allowing the asynchronous loading of modules even when the modules are dependent on each other. Attribute HTML attribute, a special word used inside the opening tag to control the tag's behaviour.
This is an accepted version of this page This is the latest accepted revision, reviewed on 15 February 2025. High-level programming language Not to be confused with Java (programming language), Javanese script, or ECMAScript. JavaScript Screenshot of JavaScript source code Paradigm Multi-paradigm: event-driven, functional, imperative, procedural, object-oriented Designed by Brendan Eich of ...
In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with a particular object or with all objects of that class.
In computer programming languages, an identifier is a lexical token (also called a symbol, but not to be confused with the symbol primitive data type) that names the language's entities. Some of the kinds of entities an identifier might denote include variables, data types, labels, subroutines, and modules.
JavaScript is perhaps the best known prototype-based programming language, which employs cloning from prototypes rather than inheriting from a class (contrast to class-based programming). Another scripting language that takes this approach is Lua .
The Prototype JavaScript Framework is a JavaScript framework created by Sam Stephenson in February 2005 as part of Ajax support in Ruby on Rails. It is implemented as a single file of JavaScript code, usually named prototype.js. Prototype is distributed standalone, but also as part of larger projects, such as Ruby on Rails, script.aculo.us and ...