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The series was created after the airing of a one-time special called Dogfights: The Greatest Air Battles in September 2005. That program's combination of realistic-looking CGI dogfights, interviews, period documentary footage, and voice-over narration proved so successful, that the History Channel requested the production of an entire TV series, which became Dogfights. [2]
A dogfight, or dog fight, is an aerial battle between fighter aircraft that is conducted at close range. Modern terminology for air-to-air combat is air combat manoeuvring (ACM), which refers to tactical situations requiring the use of individual basic fighter maneuvers (BFM) to attack or evade one or more opponents.
Basic fighter maneuvers (BFM) are actions that a fighter aircraft makes during air combat maneuvering, historically known as dogfighting.The development of BFM began with the first fighter aircraft, during World War I, then continued with each following war, adapting to the changing weapons and technologies.
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Dogfight: 80 Years of Aerial Warfare is a combat flight simulator video game developed by Vektor Grafix (originally as Air Glory [2]) and published by MicroProse in 1993 for the PC DOS, Atari ST and Amiga. In North America, the game was released with the title Air Duel: 80 Years of Dogfighting.
A United States Marine Corps F/A-18A Hornet engaged in air combat maneuvering training with IAI Kfir and F-5E Tiger II aggressors near Marine Corps Air Station Yuma in 1989. Air combat manoeuvring (ACM) is the tactic of moving, turning, and situating one's fighter aircraft in order to attain a position from which an attack can be made on another aircraft.
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Dogfight 1942 is a combat flight simulation action video game both developed and published by City Interactive Games. The game was released on September 5, 2012, worldwide, for the Xbox 360 and PlayStation 3 and on September 21, 2012, worldwide, for Windows via Steam. The game is based on various battles taking place during World War II.