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Modern color rear-projection television had become commercially available in the 1970s, [15] [16] [17] but at that time could not match the image sharpness of a direct-view CRT. Early 2000s CRT projection TV with 1080i HD ready capabilities has an RCA line level input for use of internal speakers as a center channel in a surround sound system.
60 fps typically, some gaming monitors can do up to 540 fps; internally, display refreshed at up to 540 fps [18] [19] 60 fps typically, some can do 120 fps; internally, display refreshed at e.g. 480 or 600 fps [20] 60 fps typically. Up to 480 fps. [21] Flicker: Perceptible on lower refresh rates (60 fps and below) [22]
Console television set. A console television is a type of CRT television most popular in, but not exclusive to, the United States and Canada. Console CRT televisions are distinguished from standard CRT televisions by their factory-built, non-removable, wooden cabinets and speakers, which form an integral part of the television's design.
4:3 and 16:9 were used on the WEGA line of televisions. Many 4:3 monitors were produced as well as several models using an aspect ratio of 16:10 (such as the GDM-W900 and GDM-FW900). Competitors included Mitsubishi with their Diamondtron NF brand of flat aperture grille CRT displays, as used in certain computer monitors from Mitsubishi, NEC ...
TV, computer monitor: Yes Monochrome CRT: Spherical curve or flat 30 [3] 76 TV, computer monitor, radar display, oscilloscope: Yes Direct view Charactron CRT: Spherical curve 24 61 Computer monitor, radar display: No CRT self-contained rear-projection Flat lenticular: 80 [4] 203 TV: Yes CRT front projection: Flat (limited only by brightness) TV ...
Though it hoped to revolutionize handheld gaming, the console ultimately fell short due to its shorter battery life and limited game library. Still, niche collectors praise the Neo Geo for the ...