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Ultralight materials are solids with a density of less than 10 mg/cm 3. Ultralight material is defined by its cellular arrangement and its stiffness and strength that make up its solid constituent. They include silica aerogels, carbon nanotube aerogels, aero graphite, metallic foams, polymeric foams, and metallic micro lattices. [1]
A metallic microlattice is a synthetic porous metallic material consisting of an ultra-light metal foam. With a density as low as 0.99 mg/cm 3 (0.00561 lb/ft 3), it is one of the lightest structural materials known to science. [1]
The source code for the Microsoft Windows version of the 2000 video game Monopoly was leaked in August 2018. [178] [179] Mortal Kombat II: 1993 2022 Arcade Fighting: Midway Games: During October 25–27, 2022, Jason Scott uploaded to GitHub 13 repositories containing source code for a variety of video games, including the arcade version of ...
Mulalo Doyoyo OMS FRSA (13 August 1970 – 11 March 2024) was a South African engineer, inventor, and professor. [1] [2]Doyoyo was a researcher in applied mechanics, ultralight materials, green building, renewable energy, and other fields of engineering.
It is recognized as the world's first first-person racing video game or the first three-dimensional racing video game. [4] Atari, Inc. releases Hi-way, which was Atari's first game to use a cockpit cabinet. [5] Atari, Inc. releases Crash 'N Score, Gameplay is an early example of a simulation of a demolition derby.
The company is best known for its platform games, which include the Donkey Kong Country series and the Banjo-Kazooie series, and for its Nintendo 64 first-person shooters GoldenEye 007 and Perfect Dark. This list includes games produced by Rare after its formation. It does not include games developed or published by Ultimate Play the Game.
Downloadable content (DLC) [a] is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, [1] enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system.
With over 100 million lifetime accounts as of 2014 and US$9 billion in revenue as of 2017, World of Warcraft is one of the best-selling computer games and highest-grossing video games of all time. [ 5 ] [ 6 ] Blizzard Entertainment has developed 19 games since 1991, in addition to developing 8 ports between 1992 and 1993; 11 of those games are ...