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WFYI (channel 20) is a PBS member television station in Indianapolis, Indiana, United States. It is owned by Metropolitan Indianapolis Public Media, Inc. alongside NPR member WFYI-FM (90.1). The two stations share studios between Pierson and Illinois Streets (using a North Meridian Street address) north of downtown Indianapolis, within the city ...
Digital TV channel 20.2 (WFYI 2) operates as "PBS Kids," airing children's programming. Digital TV channel 20.3 (WFYI 3) airs some re-runs of nationally developed programming as well as elements of the national "Create" network, which focuses programming on "how-to" types of educational TV. The beginnings of the "Indiana Channel" are also aired ...
WFYI-LD, a low-power ATSC 3.0 television station (channel 29, virtual 20) licensed to serve Indianapolis, Indiana, United States Topics referred to by the same term This disambiguation page lists articles about radio and/or television stations with the same/similar call signs or branding.
WFYI-FM (90.1 MHz) is a public radio station in Indianapolis, Indiana. It is operated by Metropolitan Indianapolis Public Broadcasting , a public broadcasting community licensee which also operates the area's Public Broadcasting Service (PBS) member station, WFYI Public Television via on-air digital channels 20.1, 20.2 and 20.3.
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Time for Kids (or TFK) is a division magazine of Time magazine that is produced especially for children. The magazine was established in 1995. It contains some national news, a "Cartoon of the Week", and other features in its weekly eight pages. The headquarters was in Tampa, Florida. [1] Later it began to be published in New York City. It is ...
Free play as unproductive or less valuable than structured activities, with many schoolchildren given less free time and fewer physical outlets at school, according to Ginsburg et al. 2007. [3] Free play is not merely a pastime; it is a fundamental process through which children learn and develop across multiple domains.
Game trainers are programs made to modify memory of a computer game thereby modifying its behavior using addresses and values, in order to allow cheating. It can "freeze" a memory address disallowing the game from lowering or changing the information stored at that memory address (e.g. health meter, ammo counter, etc.) or manipulate the data at the memory addresses specified to suit the needs ...