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JPEG XR [4] (JPEG extended range [5]) is an image compression standard for continuous tone photographic images, based on the HD Photo (formerly Windows Media Photo) specifications that Microsoft originally developed and patented. [6]
Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...