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  2. Tie-breaking in Swiss-system tournaments - Wikipedia

    en.wikipedia.org/wiki/Tie-breaking_in_Swiss...

    In chess, where results are simply win/loss or draw, strength of schedule is the idea behind the methods based on the games already played: that the player that played the harder competition to achieve the same number of points should be ranked higher. In other games, results may supply more data used for breaking ties.

  3. Glossary of chess - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_chess

    This glossary of chess explains commonly used terms in chess, in alphabetical order.Some of these terms have their own pages, like fork and pin.For a list of unorthodox chess pieces, see Fairy chess piece; for a list of terms specific to chess problems, see Glossary of chess problems; for a list of named opening lines, see List of chess openings; for a list of chess-related games, see List of ...

  4. History of chess - Wikipedia

    en.wikipedia.org/wiki/History_of_chess

    A Short History of Chess. McKay. ISBN 0-679-14550-8. OCLC 17340178. Eales, Richard (1985). Chess, The History of a Game. Facts on File. ISBN 978-0816011957. Forbes, Duncan (1860). The History of Chess: From the Time of the Early Invention of the Game in India Till the Period of Its Establishment in Western and Central Europe. London: W.H. Allen ...

  5. Hearthstone - Wikipedia

    en.wikipedia.org/wiki/Hearthstone

    Hearthstone is a 2014 online digital collectible card video game produced by Blizzard Entertainment, released under the free-to-play model. Originally subtitled Heroes of Warcraft , Hearthstone builds upon the existing lore of the Warcraft series by using the same elements, characters, and relics.

  6. Auto battler - Wikipedia

    en.wikipedia.org/wiki/Auto_battler

    An auto battler, also known as auto chess, is a subgenre of strategy video games that typically feature chess-like elements where players place characters on a grid-shaped battlefield during a preparation phase, who then fight the opposing team's characters without any further direct input from the player.

  7. Chess - Wikipedia

    en.wikipedia.org/wiki/Chess

    Chess is a board game for two players. It is sometimes called international chess or Western chess to distinguish it from related games such as xiangqi (Chinese chess) and shogi (Japanese chess). Chess is an abstract strategy game which involves no hidden information and no elements of chance.

  8. Skill-based matchmaking - Wikipedia

    en.wikipedia.org/wiki/Skill-based_matchmaking

    Former International Chess Federation president Florencio Campomanes described it as an "inseparable partner to high-level chess". [1] In 2006, Microsoft researchers proposed a skill-based rating system using Bayesian inference and deployed it on the Xbox Live network, then one of the largest deployments of a Bayesian inference algorithm. [ 2 ]

  9. Chaturanga - Wikipedia

    en.wikipedia.org/wiki/Chaturanga

    Chess set from Rajasthan, India. Chaturanga (Sanskrit: चतुरङ्ग, IAST: caturaṅga, pronounced [tɕɐtuˈɾɐŋɡɐ]) is an ancient Indian strategy board game.It is first known from India around the seventh century AD.