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Sega Corporation [a] [b] is a Japanese multinational video game company and subsidiary of Sega Sammy Holdings headquartered in Shinagawa, Tokyo.It produces several multi-million-selling game franchises for arcades and consoles, including Sonic the Hedgehog, Angry Birds, Phantasy Star, Puyo Puyo, Super Monkey Ball, Total War, Virtua Fighter, Megami Tensei, Sakura Wars, Persona, and Yakuza.
Since Nintendo owned the console rights to most arcade games of the time, the second part involved creating a library of instantly recognizable games which used the names and likenesses of celebrities and athletes. [78] [79] Nonetheless, it had a hard time overcoming Nintendo's ubiquitous presence in consumers' homes. [80]
Sega's official logo. Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world.The company has produced home video game consoles and handheld consoles since 1983; these systems were released from the third console generation to the sixth.
The DualShock series consists of four controllers: the DualShock which was the fourth controller released for the PlayStation; the DualShock 2, the only standard controller released for the PlayStation 2, and the DualShock 3, the second and current controller released for the PlayStation 3, and the DualShock 4, which went through a massive ...
Sony's first wide home console release, the PlayStation (codenamed "PSX" during development), was initially designed to be a CD-ROM drive add-on for Nintendo's Super NES (a.k.a. "Super Famicom" in Japan) video game console, in response to add-ons for competing platforms such as the TurboGrafx-CD and the Sega CD (sold as the PC Engine CD-ROM² ...
Nintendo introduced the Wii in 2006 around the same time as the PlayStation 3. Nintendo lacked the same manufacturing capabilities and relationships with major hardware supplies as Sony and Microsoft, [121] and to compete, diverged on a feature-for-feature approach and instead developed the Wii around the novel use of motion controls in the Wii ...
The previous losses from the Saturn, 32X, and Sega/Mega-CD, stagnation of sales due to the PlayStation 2, and impending competition from Microsoft and Nintendo caused Sega's revenue to shrink and announce their intention on killing the system in early 2001, [24] dropping the system entirely and leaving the console market in early 2004 in Japan ...
Family Computer/Nintendo Entertainment System: Home Nintendo: 1983 61.91 million [20] Xbox One: Home Microsoft: 2013 ~58 million [34] Super Famicom/Super Nintendo Entertainment System: Home Nintendo: 1990 49.1 million [20] Nintendo 64: Home Nintendo: 1996 32.93 million [20] Mega Drive/Genesis: Home Sega: 1988 30.75 million [note 4] Atari 2600 ...