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  2. Always-on DRM - Wikipedia

    en.wikipedia.org/wiki/Always-on_DRM

    Always-on DRM is not restricted to computer games, as it was discovered early into the ninth generation of video game consoles that a form of it exists in the programming and design of three generations of PlayStation consoles, the PlayStation 3, the PlayStation 4, and the PlayStation 5, as well as the Xbox Series X/S, due to gaming consoles ...

  3. Cloud gaming - Wikipedia

    en.wikipedia.org/wiki/Cloud_gaming

    Some cloud gaming services are based on access to a virtualized Windows environment, allowing users to download and install games and software as they normally would on a local computer. [4] [5] [6] Cloud gaming can be advantageous as it eliminates the need to purchase expensive computer hardware or install games directly onto a local game system.

  4. Video games and Linux - Wikipedia

    en.wikipedia.org/wiki/Video_games_and_Linux

    Cloud gaming is the streaming of games from a central server onto a desktop client. [301] This is another way to play games on Linux that are not natively supported, [302] [303] although some cloud services, such as the erstwhile Google Stadia, [304] [305] are hosted on Linux [306] [307] and Android servers. [308] GamingAnywhere is an open ...

  5. EA (service) - Wikipedia

    en.wikipedia.org/wiki/EA_(service)

    EA, also known as EA Desktop and formerly known as Origin, is a digital distribution platform for Microsoft Windows and macOS, developed by Electronic Arts for purchasing and playing video games.

  6. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  7. Games as a service - Wikipedia

    en.wikipedia.org/wiki/Games_as_a_service

    Cloud gaming / gaming on demand Services like PlayStation Plus, or GameFly allow players to play games that are run on remote servers on local devices, eliminating the need for specialized console hardware or powerful personal computers, outside of the necessary bandwidth for Internet connectivity. These otherwise operate similar to game ...

  8. Battle.net - Wikipedia

    en.wikipedia.org/wiki/Battle.net

    Battle.net was the first online gaming service incorporated directly into the games that make use of it, in contrast to the external interfaces used by the other online services at the time. [ citation needed ] This feature, along with ease of account creations and the absence of member fees, caused Battle.net to become popular among gamers and ...

  9. Consolidation Won't Help Regional Gaming Stocks

    www.aol.com/2013/06/27/consolidation-wont-help...

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