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  2. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    The use of high-dynamic-range imaging (HDRI) in computer graphics was introduced by Greg Ward in 1985 with his open-source Radiance rendering and lighting simulation software which created the first file format to retain a high-dynamic-range image. HDRI languished for more than a decade, held back by limited computing power, storage, and ...

  3. Super Street Fighter II Turbo HD Remix - Wikipedia

    en.wikipedia.org/wiki/Super_Street_Fighter_II...

    The 224 pixel sprites and backgrounds in the original Super Street Fighter II Turbo were replaced by digital artwork drawn by UDON Entertainment, allowing HD Remix to make the most use of high definition (and therefore widescreen) displays (but the game can be changed to the original sprites as an option).

  4. Space Colony (video game) - Wikipedia

    en.wikipedia.org/wiki/Space_Colony_(video_game)

    Space Colony HD [4] was released on November 8, 2012. The new version of the game features high-definition graphics and a wider field of view, with support for resolutions up to 2560x1600. The re-release includes 8 new official bonus campaigns and the previously released Cobash bonus campaign plus 6 user-created campaigns from SpaceColonyFans.net.

  5. 1440p - Wikipedia

    en.wikipedia.org/wiki/1440p

    QHD (Quad HD) or WQHD (Wide Quad HD) is the designation for a commonly used display resolution of 2560 × 1440 pixels in a 16:9 aspect ratio. As a graphics display resolution between 1080p and 4K , Quad HD is often used in smartphone displays, and for computer and console gaming.

  6. Under Defeat - Wikipedia

    en.wikipedia.org/wiki/Under_Defeat

    The game was commercially successful, but received average reviews from critics because of its traditional and derivative gameplay. A high-definition remaster, Under Defeat HD, was released for the PlayStation 3 and Xbox 360 in 2012, published by Rising Star Games. The updated version contains improved visuals, new control scheme options, and a ...

  7. Bloom (shader effect) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(shader_effect)

    Current generation gaming systems are able to render 3D graphics using floating-point frame buffers, in order to produce HDR images. To produce the bloom effect, the linear HDRR image in the frame buffer is convolved with a convolution kernel in a post-processing step, before converting to RGB space. The convolution step usually requires the ...

  8. Gaming computer - Wikipedia

    en.wikipedia.org/wiki/Gaming_computer

    A gaming computer, also known as a gaming PC, is a specialized personal computer designed for playing PC games at high standards. They typically differ from mainstream personal computers by using high-performance graphics cards , a high core-count CPU with higher raw performance and higher-performance RAM .

  9. Video game graphics - Wikipedia

    en.wikipedia.org/wiki/Video_game_graphics

    A side-scrolling game or side-scroller is a video game in which the viewpoint is taken from the side, and the onscreen characters generally can only move, to the left or right. Games of this type make use of scrolling computer display technology, and sometimes parallax scrolling to suggest added depth.