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SSX Tricky was the first game in the series to be released on multiple consoles, as the original SSX was one of the PS2's launch games. [8] Its PS2 version received a 92% score on Metacritic , [ 13 ] sold over 800,000 units worldwide, and like other games in the series achieved Platinum status.
SSX was developed by EA Canada, while SSX Tricky was developed by EA Sports. The game was critically acclaimed. SSX Tricky was released November 5, 2001, for the PlayStation 2, GameCube, Game Boy Advance, and Xbox. SSX Tricky was so similar to the original that many considered it an update rather than a sequel. [2] [18]
SSX is a snowboarding video game, the first in the SSX series. It was developed by EA Canada and published by Electronic Arts under the EA Sports BIG label for the PlayStation 2 in October 2000. It was the first title released under the EA Sports Big publishing label, which specialized in extreme sports titles with an arcade feel.
2001 saw many sequels and prequels in video games, such as Madden NFL 2002, NBA Live 2002, NBA 2K2, WWF Smackdown! Just Bring It, Capcom vs. SNK 2, Dead or Alive 3, Final Fantasy X, Gran Turismo 3: A-Spec, Grand Theft Auto III, Metal Gear Solid 2: Sons of Liberty, Myst III: Exile, Crazy Taxi 2, SSX Tricky, Super Smash Bros. Melee, Sonic Adventure 2, Tony Hawk's Pro Skater 3, and Virtua Fighter 4.
Windows, Linux, PlayStation 4: November 25, 2016 Steep: Windows, PlayStation 4, Xbox One: December 2, 2016 The Snowboard Game: Windows: April 24, 2018 Carve Snowboarding: Oculus Quest 1/2: May 27, 2021 Riders Republic: Windows, PlayStation 4/5, Xbox One, Xbox Series X/S: October 28, 2021 Shredders PlayStation 5, Xbox Cloud Gaming, Windows, Xbox ...
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SSX Out of Bounds is a snowboarding video game developed by EA Sports Big for the N-Gage and Gizmondo in 2005, and for Symbian in 2008. It is a port of the console installment SSX 3 but downsized for the handheld. The game features multiplayer capability over Bluetooth.
Development of SSX 3 initially began in 2001 following the release of SSX Tricky, the previous title in the series. The development team was composed of people from various different employment backgrounds, including an Oscar-nominated visual effects designer who worked as one of the game's art directors. The game includes thirty different ...