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  2. Wii Remote - Wikipedia

    en.wikipedia.org/wiki/Wii_Remote

    The Wii Remote, [a] informally referred to with the portmanteau Wiimote, is the primary game controller for Nintendo's Wii home video game console.An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via motion sensing, gesture recognition, and pointing using an accelerometer and optical sensor technology.

  3. DarwiinRemote - Wikipedia

    en.wikipedia.org/wiki/DarwiinRemote

    DarwiinRemote employs most of the features of the Wii Remote.All three accelerometers feed information to the Mac. All of the buttons on the Wii Remote, including the Nunchuk and classic controller attachments, can be used, and the control stick position can be displayed, but it is not possible to use the control stick to control anything.

  4. List of Wii games with traditional control schemes - Wikipedia

    en.wikipedia.org/wiki/List_of_Wii_games_with...

    This is a list of Wii games with traditional control schemes. Nintendo's Wii video game console, released in 2006, primarily focuses on the use of an unconventional video game controller, in the form of the Wii Remote. The controller emphasizes the use of motion control through an unconventional remote control form factor.

  5. Classic Controller - Wikipedia

    en.wikipedia.org/wiki/Classic_Controller

    The Classic Controller (クラシックコントローラ, Kurashikku Kontorōra) is a game controller produced by Nintendo for the Wii home video game console. While it later featured some compatibility with the Wii U console, the controller was ultimately succeeded by the Wii U Pro Controller. In April 2014, Nintendo discontinued production ...

  6. Dolphin (emulator) - Wikipedia

    en.wikipedia.org/wiki/Dolphin_(emulator)

    Dolphin became an open-source project on 13 July 2008 [28] [34] when the developers released the source code publicly on a SVN repository on Google Code under the GPL-2.0-only license. [28] At this point, the emulator had basic Wii emulation implemented, limited Linux compatibility and a new GUI using wxWidgets. [28]

  7. Wii U GamePad - Wikipedia

    en.wikipedia.org/wiki/Wii_U_GamePad

    The originally-unveiled Wii U GamePad prototype, featuring circle pads instead of analog sticks. During development of the Wii console, video game designer Shigeru Miyamoto incorporated the functionality of mobile phones, controllers, and automotive navigation systems while designing the Wii Remote, eventually producing a prototype that resembled a cell phone. [2]

  8. List of Nintendo controllers - Wikipedia

    en.wikipedia.org/wiki/List_of_Nintendo_controllers

    The Wii U Pro Controller is a video game controller produced by Nintendo for the Wii U video game console. It is available in Black and White. It is the successor to the Wii Classic Controller and has the same buttons but with the added features of a power button, and pressable analog sticks.

  9. Wii MotionPlus - Wikipedia

    en.wikipedia.org/wiki/Wii_MotionPlus

    The Wii MotionPlus was developed by Nintendo in collaboration with game development tool company AiLive. [6] The sensor used is an InvenSense IDG-600 [7] or IDG-650 in later units, designed in accordance to Nintendo's specification; [8] [9] with a high dynamic range, high mechanical shock tolerance, high temperature and humidity resistance, and small physical size.