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The first production-worthy version is released — Cinema 4D XL V5. 1998 Cinema 4D SE V5 is released. 1999 Cinema 4D GO V5 and Cinema 4D NET are introduced. 2000 Cinema 4D XL V6 is released. BodyPaint 3D is made available as an integrated version for Cinema 4D, and as a standalone version for other 3D packages. 2001 Cinema 4D ART is introduced.
In 2019 the Redshift Rendering Technologies Inc. was acquired along with all rights on its software product by the German 3D software company Maxon, the developer of Cinema 4D. [3] On 13 April 2021 the software received its first version for macOS, natively supporting both Apple M1 GPU and AMD GPUs on Intel-based macs. [5]
Maxon Computer GmbH is a German software company that produces software for content creators. The company’s product lines include the 3D software Cinema 4D, the Red Giant tools for editing, motion design and filmmaking, Redshift renderer and the digital sculpting and painting software ZBrush as well as the mobile sculpting app Forger.
Cinema 4D: 2022-04-20 S26 Maxon: macOS, Microsoft Windows, Amiga OS [4] Animation, Lighting, Modeling, Visual 3D Effects, Rendering, Simulation Proprietary: CityEngine: 2018-09-18 v 2018.1 Esri: macOS, Microsoft Windows, Linux: Procedural Modeling of 3D Cities Proprietary: Cobalt: 2020-02-04 v11 Ashlar-Vellum: macOS, Microsoft Windows
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Modeling can be performed by means of a dedicated program (e.g., 3D modeling software by Adobe Substance, Blender, Cinema 4D, LightWave, Maya, Modo, 3ds Max, uMake, SketchUp, Rhinoceros 3D and others) or an application component (Shaper, Lofter in 3ds Max), or some scene description language (as in POV-Ray).