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Famitsu administers the Famitsu awards. Video games receive a number of different awards in categories like Innovation, Biggest Hit, Rookie Award, Highest Quality, etc. One or two "Game of the Year" awards are granted as the top prize. Top prize winners are determined by a combination of critical and fan review scores as well as sales figures.
Famitsu administers the Famitsu awards. Video games receive a number of different awards in categories like Innovation, Biggest Hit, Rookie Award, Highest Quality, etc. One or two "Game of the Year" awards are granted as the top prize. Top prize winners are determined by a combination of critical and fan review scores as well as sales figures.
To find cross-review scores, issue numbers, and review excerpts: Go to famitsu.com; Click the search box at the top right, change the drop down to ゲーム, type in the game name in japanese, and hit search; Click the game from the search results to go to its page; On the right, click 旧ページへ; You will arrive at the old Famitsu game page.
The remake fared better among reviewers, with Famitsu giving it with a higher 33 out of 40 score, consisting of ratings from four critics who individually gave it 9/8/8/8. [21] It was the second best selling video game in Japan during its opening week, with 31,243 copies sold. [24]
Sword Art Online: Hollow Realization received "mixed or average" reviews, according to video game review aggregator Metacritic. [28] [29] Both PlayStation 4 and Vita versions received final scores of 32/40 by Famitsu, being awarded 9, 8, 7 and 8 by four individual reviewers. [32]
On the game's release in Japan, Famitsu gave the PlayStation 3 and PlayStation Vita versions each a score of one nine and three eights for a total of 33 out of 40. [27] Following the game's release in the west, it received "mixed" reviews on all platforms according to the review aggregation website Metacritic.
Famitsu magazine awarded Dodonpachi Saidaioujou a score of 33/40 based on four reviews (9/8/8/8). [10] Within the bullet hell genre, Saidaioujou became famous for its difficulty. The game's true final boss (Inbachi) is so difficult that it would not be beaten, without using continues, until 12 years after the game's release. [11]
Famitsu gave the game a review score of 30/40. [20] Hardcore Gamer gave the game a 3.5 out of 5, saying "The fundamentals for an incredible experience are there, and ...