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An Array is a JavaScript object prototyped from the Array constructor specifically designed to store data values indexed by integer keys. Arrays, unlike the basic Object type, are prototyped with methods and properties to aid the programmer in routine tasks (for example, join , slice , and push ).
In modern JavaScript it's considered bad form to use the Array type as an associative array. Consensus is that the Object type and Map / WeakMap classes are best for this purpose. The reasoning behind this is that if Array is extended via prototype and Object is kept pristine, for and for-in loops will work as expected on associative 'arrays'.
The loop calls the Iterator::next method on the iterator before executing the loop body. If Iterator::next returns Some(_), the value inside is assigned to the pattern and the loop body is executed; if it returns None, the loop is terminated.
In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.
For-loops have two parts: a header and a body. The header defines the iteration and the body is the code executed once per iteration. The header often declares an explicit loop counter or loop variable. This allows the body to know which iteration is being executed.
R (array, interpreted, impure, interactive mode, list-based, object-oriented prototype-based, scripting) Racket (functional, imperative, object-oriented (class-based) and can be extended by the user) Raku (concurrent, concatenative, functional, metaprogramming generic, imperative, reflection object-oriented, pipelines, reactive, and via ...
Iterators generalize pointers to elements of an array (which indeed can be used as iterators), and their syntax is designed to resemble that of C pointer arithmetic, where the * and -> operators are used to reference the element to which the iterator points and pointer arithmetic operators like ++ are used to modify iterators in the traversal ...
Comparison of programming languages; General comparison; Assignment; Basic syntax; Basic instructions; Comments; Control flow Foreach loops; While loops; For loops