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  2. Turochamp - Wikipedia

    en.wikipedia.org/wiki/Turochamp

    Turochamp is capable of playing an entire chess game against a human player at a low level of play by calculating all potential moves and all potential player moves in response, as well as some further moves it deems considerable. It then assigns point values to each game state, and selects the move resulting in the highest point value.

  3. Human–computer chess matches - Wikipedia

    en.wikipedia.org/wiki/Human–computer_chess_matches

    This article documents the progress of significant human–computer chess matches.. Chess computers were first able to beat strong chess players in the late 1980s. Their most famous success was the victory of Deep Blue over then World Chess Champion Garry Kasparov in 1997, but there was some controversy over whether the match conditions favored the computer.

  4. Deep Blue versus Garry Kasparov - Wikipedia

    en.wikipedia.org/wiki/Deep_Blue_versus_Garry...

    The final game was an illustration of just how badly chess engines of the time could play in some positions. Employing anti-computer tactics and keeping the focus of the game on long-term planning, Kasparov slowly improved his position throughout the mid-game while Deep Blue wasted time doing very little to improve its position.

  5. Play Chess Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/chess

    Play free chess online against the computer or challenge another player to a multiplayer board game. With rated play, chat, tutorials, and opponents of all levels!

  6. Advanced chess - Wikipedia

    en.wikipedia.org/wiki/Advanced_Chess

    Advanced chess then evolved into freestyle chess with rules very different from those of León, and a new category of chess players was created: the "freestyle chess player", called the centaur (a mythological term chosen to imply joint work by human and computer). In this new type of chess, the integration between man and machine has become ...

  7. Microchess - Wikipedia

    en.wikipedia.org/wiki/Microchess

    Microchess is a chess program that allows the user to play against a low-level computer opponent. Earlier versions of the game did not have video output: the player would use the keyboard to enter moves using a custom notation, and the program would provide its replies using the same notation. [1]