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  2. Comparison gallery of image scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Comparison_gallery_of...

    One of the simpler ways of increasing the size, replacing every pixel with a number of pixels of the same color. The resulting image is larger than the original, and preserves all the original detail, but has (possibly undesirable) jaggedness. The diagonal lines of the "W", for example, now show the "stairway" shape characteristic of nearest ...

  3. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    Next, the rotated image is created with a nearest-neighbor scaling and rotation algorithm that simultaneously shrinks the big image back to its original size and rotates the image. Finally, overlooked single-pixel details are (optionally) restored if the corresponding pixel in the source image is different and the destination pixel has three ...

  4. Pixelation - Wikipedia

    en.wikipedia.org/wiki/Pixelation

    Pixelated image of a face. In computer graphics, pixelation (also spelled pixellation in British English) is caused by displaying a bitmap or a section of a bitmap at such a large size that individual pixels, small single-colored square display elements that comprise the bitmap, are visible. Such an image is said to be pixelated (pixellated in ...

  5. Image and object order rendering - Wikipedia

    en.wikipedia.org/wiki/Image_and_object_order...

    In computer graphics, image order algorithms iterate over the pixels in the image to be produced, rather than the elements in the scene to be rendered. [ 1 ] [ 2 ] Object order algorithms are those that iterate over the elements in the scene to be rendered, rather than the pixels in the image to be produced.

  6. ClearType - Wikipedia

    en.wikipedia.org/wiki/ClearType

    U.S. patent 6,219,025 – Mapping image data samples to pixel sub-components on a striped display device; U.S. patent 6,239,783 – Weighted mapping of image data samples to pixel sub-components on a display device; U.S. patent 6,307,566 – Methods and apparatus for performing image rendering and rasterization operations; Complex color filtering:

  7. Level of detail (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Level_of_detail_(computer...

    Video games using LOD rendering avoid this fog effect and can render larger areas. Some notable early examples of LOD rendering in 3D video games include The Killing Cloud, Spyro the Dragon, Crash Bandicoot: Warped, Unreal Tournament and the Serious Sam engine. Most modern 3D games use a combination of LOD rendering techniques, using different ...

  8. Subpixel rendering - Wikipedia

    en.wikipedia.org/wiki/Subpixel_rendering

    Examples of pixel geometry, showing various arrangements of pixels and subpixels, which must be considered for subpixel rendering.LCD displays consisting of red, green, and blue subpixels (bottom right is the most typical example) are best suited to subpixel rendering.

  9. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    The CPUs in modern computers, video game consoles, and mobile devices are fast enough that bitmaps can be drawn into a frame buffer without special hardware assistance. Beyond that, GPUs can render vast numbers of scaled, rotated, anti-aliased, partially translucent, very high resolution images in parallel with the CPU.