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The Sega Genesis, known as the Mega Drive [1] in regions outside of North America, is a 16-bit video game console that was designed and produced by Sega. First released in Japan on October 29, 1988, in North America on August 14, 1989, and in PAL regions in 1990, the Genesis is Sega's third console and the successor to the Master System.
Sega Genesis Classics (released as Sega Mega Drive Classics in PAL regions) [a] is a series of compilations featuring Sega Genesis video games released for Windows, Linux, macOS, PlayStation 4, Xbox One and Nintendo Switch. The collections are split into "Volumes", with the first four receiving both physical and digital releases and the fifth ...
A 32X attached to a Sega Genesis. The 32X is an add-on for the Sega Genesis video game console.Codenamed "Project Mars", [1] the 32X was designed to expand the power of the Genesis and serve as a holdover until the release of the Sega Saturn. [2]
The Sega Genesis, known as the Mega Drive [b] outside North America, is a 16-bit fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as the Mega Drive, and in 1989 in North America as the Genesis.
The Sega Genesis Mini, known as the Mega Drive Mini in regions outside of North America, is a dedicated console modeled on the Sega Genesis. The Mini emulates the original console's 16-bit hardware, and includes 42 games made available through emulation software by M2 .
The Sega Neptune is an unproduced two-in-one Genesis and 32X console which Sega planned to release in fall 1995, with the retail price planned to be under $200. [ 16 ] [ 33 ] It was featured as early as March 1995, with Sega Magazine saying the console "shows [Sega's] commitment to the hardware", [ 34 ] and that the system would be compatible ...
This is a list of cancelled Sega Genesis video games.The Genesis, known as the Mega Drive outside of the United States, is a video game console released by Sega.This list documents all known games that were confirmed to be announced or in development for the Genesis at some point, but did not end up being released for it in any capacity.
The Genesis emulator built inside the compilation gained popularity with homebrew groups, as Echelon released a kit that allowed users to add and load their own Genesis ROMs. Gary Lake, the programmer, had himself deliberately left a documentation of the built-in emulator, with the documentation seemingly intended at them due to the filename ...