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  2. KeSPA Cup - Wikipedia

    en.wikipedia.org/wiki/KeSPA_Cup

    The KeSPA Cup (Korean: 케스파컵) is an esports event organized by the Korean eSports Association. As of the 2024 edition, the tournament is organized for League of Legends . Until 2016, the tournament was also organized for StarCraft II .

  3. StarCraft in esports - Wikipedia

    en.wikipedia.org/wiki/StarCraft_in_esports

    Nada managed to reach the final sixteen in both the 2008 MSL and OSL, but was stifled of another attempt at a trophy by Hwasin and Jangbi respectively. As of December 2008 he is ranked 18 in KeSPA. As of June 2009, Nada has fallen to rank 31 in the KeSPA ranking system, making it the first time that he has been out of the top 30 since March 2002.

  4. Korea e-Sports Association - Wikipedia

    en.wikipedia.org/wiki/Korea_e-Sports_Association

    The Sanction Subcommittee of KeSPA banned them from playing e-Sports in the future, [11] and those implicated are due to be charged in criminal courts by KeSPA, as well as professional gaming teams. Along with progamers, the owners of over twelve illegal gambling websites, and former players and staff members will be charged.

  5. T1 (esports) - Wikipedia

    en.wikipedia.org/wiki/T1_(esports)

    On May 6, 2024, the Esports World Cup Foundation, funded by the Saudi Arabia Public Investment Fund and organizers of the Esports World Cup tournament series, announced the 30 organizations that would make up the World Cup Club Support Program, with T1 being one of them. This program gives teams a one-time six-figure stipend if an organization ...

  6. List of League of Legends media - Wikipedia

    en.wikipedia.org/wiki/List_of_League_of_Legends...

    League of Legends logo League of Legends is a multiplayer online battle arena video game developed and published by Riot Games. Announced in October 2008, it was released for Microsoft Windows in Europe and North America as a free-to-play title on October 27, 2009, after six months of beta testing. The game has since been ported to macOS and localized for markets worldwide; by 2012 it was the ...

  7. 2016 League of Legends World Championship - Wikipedia

    en.wikipedia.org/wiki/2016_League_of_Legends...

    The total cumulative daily unique impressions (the amount of unique viewers that tuned in every day via online and television channels) reached 396 million. [34] LA 2024, who oversaw the Los Angeles bid for the 2024 Summer Olympics, was inspired by the success of this edition of the League of Legends World Championship to plan and include ...

  8. StarCraft II Proleague - Wikipedia

    en.wikipedia.org/wiki/StarCraft_II_Proleague

    This put pressure on KeSPA and in 2011 the case was resolved with an eSports commentator noting that the case was a push to expand the broadcasting market into StarCraft II. [4] The 2011 – 2012 Proleague ended up being a transitional season for the league as featured both Brood War and Wings of Liberty .

  9. Major League Gaming - Wikipedia

    en.wikipedia.org/wiki/Major_League_Gaming

    Activision Blizzard confirmed the purchase on January 4, 2016. therefore Activision CEO Bobby Kotick explained that the main target of the acquisition was MLG's streaming operation MLG.tv. Kotick explained to The New York Times that their eventual goal was to "build the ESPN of video games"—a television cable channel that would be devoted to ...