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December 10, 2024: x86-64 PC, various platforms Cross-platform: GPL: Q: 0.9.1d118 x86-64 PC, various platforms OS X: Open source: SPC/AT: 0.97 March 10, 2014: x86-64 PC, various platforms Windows 64-bit, Android Linux (ARM) Open source: SimNow: 4.6.2 April 6, 2010: AMD K8 (Athlon 64 and Opteron) PC Windows 64-bit, Linux 64-bit: Freeware and ...
In January 2018, BlueStacks announced the release of the BlueStacks + N Beta, running on Android 7 (Android Nougat).This was notable as most Android emulators were running Android 4.4 (KitKat) at that time. [20] This version was powered by an upgraded "HyperG" graphics engine that enabled the use of the full array of Android 7 APIs.
blueMSX: Emulates Z80 based computers and consoles; MAME: Emulates multiple arcade machines, video game consoles and computers; DAPHNE is an arcade emulator application that emulates a variety of laserdisc video games with the intent of preserving these games and making the play experience as faithful to the originals as possible. [2]
Cemu is a free and open-source Wii U emulator, first released on October 13, 2015 for Microsoft Windows [1] [3] [4] as a closed-source emulator developed by Exzap and Petergov. [5] With the release of Cemu 2.1 on August 27 2024 it gained stable support for Linux and macOS. Though still under development, it is able to run the majority of games ...
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AppleWin (also known as Apple //e Emulator for Windows) is an open source software emulator for running Apple II programs in Microsoft Windows. AppleWin was originally written by Mike O'Brien in 1994; [ 3 ] O'Brien himself announced an early version of the emulator in April 1995 just before the release of Windows 95 . [ 4 ]
Mupen64Plus, formerly named Mupen64-64bit and Mupen64-amd64, is a free and open-source, cross-platform Nintendo 64 emulator, written in the programming languages C and C++.It allows users to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew.
On 19 May 2014, the Dolphin Team announced that 32-bit support for Windows and Linux would be dropped. [11] The Dolphin Team stated that it was becoming increasingly difficult to maintain the 32-bit builds, and that the 32-bit releases simply offered an inferior experience compared to their 64-bit counterparts. Furthermore, the vast majority of ...