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Isometric projection is a method for visually representing three-dimensional objects in two dimensions in technical and engineering drawings. It is an axonometric projection in which the three coordinate axes appear equally foreshortened and the angle between any two of them is 120 degrees.
Also during the 1990s, isometric graphics began being used for Japanese role-playing video games (JRPGs) on console systems, particularly tactical role-playing games, many of which still use isometric graphics today. Examples include Front Mission (1995), Tactics Ogre (1995) and Final Fantasy Tactics (1997)—the latter of which used 3D ...
Early examples of what would lead to more formal technical drawing practices included the drawings and geometric calculations used to construct aqueducts, bridges, and fortresses. Technical drawings also figured in the 12th-century design of cathedrals and castles, albeit such drawings were more typically produced by artisans and stonemasons ...
There are three main divisions of axonometric projection: isometric (equal measure), dimetric (symmetrical and unsymmetrical), and trimetric (single-view or only two sides). The most common of these drawing types in engineering drawing is isometric projection. This projection is tilted so that all three axes create equal angles at intervals of ...
In this isometric drawing, the blue sphere is two units higher than the red one. However, this difference in elevation is not apparent if one covers the right half of the picture, as the boxes (which serve as clues suggesting height) are then obscured. This visual ambiguity has been exploited in op art, as well as "impossible object" drawings ...
Isometric process, a thermodynamic process at constant volume (also isovolumetric) Isometric projection (or "isometric perspective"), a method for drawing three-dimensional objects on flat paper so that a cubical grid is projected onto an equilateral triangle grid and distances aligned with the axes are depicted at uniform scale.
Some 3D shapes in isometric projection: Image title: A cube, cylinder, sphere, pyramid and cone in isometric projection, by CMG Lee. Black labels denote dimensions of the 3D object, while red labels denote dimensions of the 2D projection (drawing). Width: 100%: Height: 100%
A list, usually tabular and often on the drawing (if not accompanying the drawing on a separate sheet), listing the parts needed in an assembly, including subparts, standard parts, and hardware. There is no consistently enforced distinction between an L/M, a BoM, or a P/L. PLM: product lifecycle management; plant lifecycle management: See also ...