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Match moving is primarily used to track the movement of a camera through a shot so that an identical virtual camera move can be reproduced in a 3D animation program. When new animated elements are composited back into the original live-action shot, they will appear in perfectly matched perspective and therefore appear seamless.
A whip zoom (also referred to as a snap zoom or crash zoom) is a type of camera shot in which the camera zooms in or out quickly, [1] [2] allowing the viewer to focus on the subject. [3] Another use of the whip zoom is to enable the shot to be edited as a cut from a long shot to a close up, or vice versa.
ESPN2 launched on October 1, 1993, at 7:30 p.m. ET.Its inaugural program was the premiere of SportsNight, a sports news program originally hosted by Keith Olbermann and Suzy Kolber; Olbermann opened the show and the channel by jokingly welcoming viewers to "the end of our careers."
The process is also commonly used when duplication of an element which cannot be physically duplicated is required; motion control is the primary method of featuring multiple instances of the same actor in a shot that involves camera movement. For this technique, the camera typically films exactly the same motion in exactly the same location ...
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Follow shot is a specific camera angle in which the subject being filmed is seemingly pursued by the camera, for example by a Steadicam.The follow shot can be achieved through tracking devices, panning, the use of a crane, and zoom lenses resulting in different qualitative images but, nevertheless, recording a subject (performer) in motion.
HOLY GRAIL: Draft strategy. I strive for balance between category leagues and points leagues, and to achieve that, I follow a simple formula:. Get guards who cover points, assists, 3s and steals ...
Motion compensation in computing is an algorithmic technique used to predict a frame in a video given the previous and/or future frames by accounting for motion of the camera and/or objects in the video. It is employed in the encoding of video data for video compression, for example in the generation of MPEG-2 files. Motion compensation ...