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Autodesk Arnold (also known as simply Arnold) is a computer program for rendering three-dimensional, computer-generated scenes using unbiased, physically-based, Monte Carlo path tracing techniques. Created in Spain by Marcos Fajardo, it was later co-developed by his company Solid Angle SL (now owned by Autodesk ) and Sony Pictures Imageworks .
Cinema 4D: 2022-04-20 S26 Maxon: macOS, Microsoft Windows, Amiga OS [4] Animation, Lighting, Modeling, Visual 3D Effects, Rendering, Simulation Proprietary: CityEngine: 2018-09-18 v 2018.1 Esri: macOS, Microsoft Windows, Linux: Procedural Modeling of 3D Cities Proprietary: Cobalt: 2020-02-04 v11 Ashlar-Vellum: macOS, Microsoft Windows
Initially, Cinema 4D was developed for Amiga computers in the early 1990s, and the first three versions of the program were available exclusively for that platform. With v4, however, Maxon began to develop the application for Windows and Macintosh computers as well, citing the wish to reach a wider audience and the growing instability of the ...
[citation needed] Corona is provided as a plug-in for Autodesk 3ds Max and Maxon Cinema 4D, and a standalone GUI-less application. Chaos Corona is a CPU-based rendering engine that can perform both biased and unbiased rendering and is sometimes used as a benchmark tool to measure CPU performance in multi-threaded workloads. [3] [4]
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This content can then be exported from the application for rendering. For Luxrender, fully functional exporters are available for Blender, Daz Studio; partially functional ones are available for Cinema 4D, Maya, SketchUp and XSI. [5] Luxrender is also fully supported as a production renderer in 3DS Max. [6]
Alembic is an interchangeable computer graphics file format developed by Sony Pictures Imageworks and Industrial Light & Magic. [3] [4] [5] It was announced at SIGGRAPH 2011, [1] and has been widely adopted across the industry by visual effects and animation professionals.
V2.2 was released in January 2013 and added support for Solid Angle's Arnold rendering engine. [13] V3.0 was released in December 2013, adding n-peds support, flock behaviors, and a new previsualization. [14] V3.1 was released in February 2014, adding visual debugging and Arnold mtoa 1.x compatibility. [15]