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  2. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    At some point, someone broke through the security systems at Caltech, and took a copy of the source code for the FORTRAN/PDP-10 version of the game. [133] This code was continually modified, being passed around from person to person and ported to other system e.g. to VAX/VMS OS. [134] Eve Online: 2003 2011 Windows Space strategy MMO: CCP Games

  3. Tacit programming - Wikipedia

    en.wikipedia.org/wiki/Tacit_programming

    Tacit programming, also called point-free style, is a programming paradigm in which function definitions do not identify the arguments (or "points") on which they operate. . Instead the definitions merely compose other functions, among which are combinators that manipulate the argumen

  4. Entry point - Wikipedia

    en.wikipedia.org/wiki/Entry_point

    In most of today's popular programming languages and operating systems, a computer program usually only has a single entry point.. In C, C++, D, Zig, Rust and Kotlin programs this is a function named main; in Java it is a static method named main (although the class must be specified at the invocation time), and in C# it is a static method named Main.

  5. Metagame - Wikipedia

    en.wikipedia.org/wiki/Metagame

    Another example of metagaming would be bluffing opponents into expecting cards that you do not have, or surprising the competition with novel decks that they may not be prepared for. The secondary market of cards is heavily influenced by metagame trends: cards become more valuable when they are popular, often to the point of scarcity.

  6. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    In the broader sense of the term, game engines themselves can be described as middleware. In the context of video games, however, the term "middleware" is often used to refer to subsystems of functionality within a game engine. Some game middleware does only one thing but does it more convincingly or more efficiently than general purpose ...

  7. List of games in game theory - Wikipedia

    en.wikipedia.org/wiki/List_of_games_in_game_theory

    Games can have several features, a few of the most common are listed here. Number of players: Each person who makes a choice in a game or who receives a payoff from the outcome of those choices is a player.

  8. C Traps and Pitfalls - Wikipedia

    en.wikipedia.org/wiki/C_traps_and_pitfalls

    C Traps and Pitfalls is a slim computer programming book by former AT&T Corporation researcher and programmer Andrew Koenig, its first edition still in print in 2017, which outlines the many ways in which beginners and even sometimes quite experienced C programmers can write poor, malfunctioning and dangerous source code.

  9. GNU coding standards - Wikipedia

    en.wikipedia.org/wiki/GNU_coding_standards

    Being tightly integrated with the GNU system, GNU Emacs provides automatic formatting of C code to match the GNU coding standards. [1] Rather than manually modifying code formatting in a way that strays from the GNU coding standards, the formatted layout of the code can be tweaked by writing it in a more Emacs-friendly form—for example, by ...