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Sega Corporation [a] [b] is a Japanese multinational video game company and subsidiary of Sega Sammy Holdings headquartered in Shinagawa, Tokyo.It produces several multi-million-selling game franchises for arcades and consoles, including Sonic the Hedgehog, Angry Birds, Phantasy Star, Puyo Puyo, Super Monkey Ball, Total War, Virtua Fighter, Megami Tensei, Sakura Wars, Persona, and Yakuza.
Sega's official logo. Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world.The company has produced home video game consoles and handheld consoles since 1983; these systems were released from the third console generation to the sixth.
Since Nintendo owned the console rights to most arcade games of the time, the second part involved creating a library of instantly recognizable games which used the names and likenesses of celebrities and athletes. [78] [79] Nonetheless, it had a hard time overcoming Nintendo's ubiquitous presence in consumers' homes. [80]
Family Computer/Nintendo Entertainment System: Home Nintendo: 1983 61.91 million [20] Xbox One: Home Microsoft: 2013 ~58 million [34] Super Famicom/Super Nintendo Entertainment System: Home Nintendo: 1990 49.1 million [20] Nintendo 64: Home Nintendo: 1996 32.93 million [20] Mega Drive/Genesis: Home Sega: 1988 30.75 million [note 4] Atari 2600 ...
The previous losses from the Saturn, 32X, and Sega/Mega-CD, stagnation of sales due to the PlayStation 2, and impending competition from Microsoft and Nintendo caused Sega's revenue to shrink and announce their intention on killing the system in early 2001, [24] dropping the system entirely and leaving the console market in early 2004 in Japan ...
The SG-1000 hit the market in 1983, and was Sega’s first foray into home consoles. But its limited release outside of Japan, coupled with fierce competition from Nintendo’s Famicom, resulted ...
From Playstation and Xbox to Nintendo, retro stores will sell hardware and consoles, as well as games for them. The following consoles are among the products that can be found at the stores ...
^b There is a variety of other input devices available for all three consoles, including rhythm game controllers, microphones and third-part gamepads/controllers. ^c All consoles are capable of producing 3D images using anaglyph or frame-compatible systems (side-by-side/SbS, top and bottom/TaB), as these do not require any special output hardware.