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  2. Pseudocode - Wikipedia

    en.wikipedia.org/wiki/Pseudocode

    Pseudocode resembles skeleton programs, which can be compiled without errors. Flowcharts, drakon-charts and Unified Modelling Language (UML) charts can be thought of as a graphical alternative to pseudocode, but need more space on paper. Languages such as bridge the gap between pseudocode and code written in programming languages.

  3. Shunting yard algorithm - Wikipedia

    en.wikipedia.org/wiki/Shunting_yard_algorithm

    The result for the above examples would be (in reverse Polish notation) "3 4 +" and "3 4 2 1 − × +", respectively. The shunting yard algorithm will correctly parse all valid infix expressions, but does not reject all invalid expressions. For example, "1 2 +" is not a valid infix expression, but would be parsed as "1 + 2". The algorithm can ...

  4. Sutherland–Hodgman algorithm - Wikipedia

    en.wikipedia.org/wiki/Sutherland–Hodgman_algorithm

    2 Pseudocode. 3 Implementations. 4 See also. ... A Python implementation of the Sutherland-Hodgman can be found here. ... Rosetta Code example

  5. Branch and bound - Wikipedia

    en.wikipedia.org/wiki/Branch_and_bound

    The following is the skeleton of a generic branch and bound algorithm for minimizing an arbitrary objective function f. [3] To obtain an actual algorithm from this, one requires a bounding function bound, that computes lower bounds of f on nodes of the search tree, as well as a problem-specific branching rule.

  6. Boyer–Moore–Horspool algorithm - Wikipedia

    en.wikipedia.org/wiki/Boyer–Moore–Horspool...

    The preprocessing phase, in pseudocode, is as follows (for an alphabet of 256 symbols, i.e., bytes): // Unlike the original, we use zero-based indices here. function preprocess ( pattern ) T := new table of 256 integers for i from 0 to 256 exclusive T [ i ] := length ( pattern ) for i from 0 to length ( pattern ) - 1 exclusive T [ pattern [ i ...

  7. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    Often pseudo-code is used, which uses the common idioms of such languages without strictly adhering to the details of a particular one. Also, flowcharts are not well-suited for new programming techniques such as recursive programming. Nevertheless, flowcharts were still used in the early 21st century for describing computer algorithms. [9]

  8. Algorithm - Wikipedia

    en.wikipedia.org/wiki/Algorithm

    Flowchart of using successive subtractions to find the greatest common divisor of number r and s. In mathematics and computer science, an algorithm (/ ˈ æ l ɡ ə r ɪ ð əm / ⓘ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. [1]

  9. For loop - Wikipedia

    en.wikipedia.org/wiki/For_loop

    For example, in the for statement in the following pseudocode fragment, when calculating the new value for A(i), except for the first (with i = 2) the reference to A(i - 1) will obtain the new value that had been placed there in the previous step.