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  2. Face (geometry) - Wikipedia

    en.wikipedia.org/wiki/Face_(geometry)

    In solid geometry, a face is a flat surface (a planar region) that forms part of the boundary of a solid object; [1] a three-dimensional solid bounded exclusively by faces is a polyhedron. A face can be finite like a polygon or circle, or infinite like a half-plane or plane.

  3. Rhombicosidodecahedron - Wikipedia

    en.wikipedia.org/wiki/Rhombicosidodecahedron

    If you expand an icosidodecahedron by moving the faces away from the origin the right amount, without changing the orientation or size of the faces, and patch the square holes in the result, you get a rhombicosidodecahedron.

  4. List of mathematical shapes - Wikipedia

    en.wikipedia.org/wiki/List_of_mathematical_shapes

    Face, a 2-dimensional element; Cell, a 3-dimensional element; Hypercell or Teron, a 4-dimensional element; Facet, an (n-1)-dimensional element; Ridge, an (n-2)-dimensional element; Peak, an (n-3)-dimensional element; For example, in a polyhedron (3-dimensional polytope), a face is a facet, an edge is a ridge, and a vertex is a peak.

  5. Polygon mesh - Wikipedia

    en.wikipedia.org/wiki/Polygon_mesh

    In 3D computer graphics and solid modeling, a polygon mesh is a collection of vertices, edge s and face s that defines the shape of a polyhedral object's surface. It simplifies rendering, as in a wire-frame model. The faces usually consist of triangles (triangle mesh), quadrilaterals (quads), or other simple convex polygons .

  6. Polyhedron - Wikipedia

    en.wikipedia.org/wiki/Polyhedron

    In geometry, a polyhedron (pl.: polyhedra or polyhedrons; from Greek πολύ (poly-) 'many' and ἕδρον (-hedron) 'base, seat') is a three-dimensional figure with flat polygonal faces, straight edges and sharp corners or vertices.

  7. Platonic solid - Wikipedia

    en.wikipedia.org/wiki/Platonic_solid

    In geometry, a Platonic solid is a convex, regular polyhedron in three-dimensional Euclidean space.Being a regular polyhedron means that the faces are congruent (identical in shape and size) regular polygons (all angles congruent and all edges congruent), and the same number of faces meet at each vertex.

  8. Why Experts Say Knowing Your Face Shape Could Change Your ...

    www.aol.com/why-experts-knowing-face-shape...

    To do this, contour just above your jawline to slim the face and add more definition, says Bardo. Oval Face Shape. Samir Hussein - Getty Images. If your face has more length than width, with the ...

  9. Tetrahedron - Wikipedia

    en.wikipedia.org/wiki/Tetrahedron

    The circumcenter of a tetrahedron can be found as intersection of three bisector planes. A bisector plane is defined as the plane centered on, and orthogonal to an edge of the tetrahedron. With this definition, the circumcenter C of a tetrahedron with vertices x 0, x 1, x 2, x 3 can be formulated as matrix-vector product: [35]