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  2. 3D audio effect - Wikipedia

    en.wikipedia.org/wiki/3D_audio_effect

    3-D audio (processing) is the spatial domain convolution of sound waves using head-related transfer functions. It is the phenomenon of transforming sound waves (using head-related transfer function or HRTF filters and cross talk cancellation techniques) to mimic natural sounds waves, which emanate from a point in a 3-D space.

  3. WAV - Wikipedia

    en.wikipedia.org/wiki/WAV

    Waveform Audio File Format (WAVE, or WAV due to its filename extension; [3] [6] [7] pronounced / w æ v / or / w eɪ v / [8]) is an audio file format standard for storing an audio bitstream on personal computers. The format was developed and published for the first time in 1991 by IBM and Microsoft.

  4. Timeline of audio formats - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_audio_formats

    An audio format is a medium for sound recording and reproduction.The term is applied to both the physical recording media and the recording formats of the audio content—in computer science it is often limited to the audio file format, but its wider use usually refers to the physical method used to store the data.

  5. Day–evening–night noise level - Wikipedia

    en.wikipedia.org/wiki/Day–evening–night_noise...

    The day–evening–night noise level or L den is a 2002 European standard to express noise level over an entire day. It imposes a penalty on sound levels during evening and night [ 1 ] and it is primarily used for noise assessments of airports , busy main roads, main railway lines and in cities over 100,000 residents.

  6. Neural encoding of sound - Wikipedia

    en.wikipedia.org/wiki/Neural_encoding_of_sound

    The fundamental function of this part of the ear is to gather sound energy and deliver it to the eardrum. Resonances of the external ear selectively boost sound pressure with frequency in the range 2–5 kHz. [2] The pinna as a result of its asymmetrical structure is able to provide further cues about the elevation from which the sound originated.

  7. Room acoustics - Wikipedia

    en.wikipedia.org/wiki/Room_acoustics

    It changes the disturbing echo of the sound into a mild reverb which decays over time. Diffraction is the change of a sound wave's propagation to avoid obstacles. According to Huygens’ principle, when a sound wave is partially blocked by an obstacle, the remaining part that gets through acts as a source of secondary waves. [17]

  8. Waves Audio - Wikipedia

    en.wikipedia.org/wiki/Waves_Audio

    [3] Later that year, Waves released its first product, the Q10 Paragraphic Equalizer. The Q10 was the audio industry's first commercially available audio plugin. [4] [5] Waves' L1 Ultramaximizer, released in 1994, became a prominent plugin, with some publications pointing to it as contributing to the "loudness war" behind modern music mastering ...

  9. Catathrenia - Wikipedia

    en.wikipedia.org/wiki/Catathrenia

    In addition, sounds can also be long and soft as well as short and loud. [7] Onset time of the noise during the night: The ISCD-2 established latency of noises after falling asleep ranging from 2 to 6 h. [11] However, in some published cases the onset time of the noises is reported as being shorter (3 min [16]). Association with respiratory ...