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A GIF is an example of a graphics image file that uses a bitmap. [2] As a noun, the term "bitmap" is very often used to refer to a particular bitmapping application: the pix-map, which refers to a map of pixels, where each pixel may store more than two colors, thus using more than one bit per pixel. In such a case, the domain in question is the ...
Many older graphical user interfaces used bitmaps in their built-in graphics subsystems; [25] for example, the Microsoft Windows and OS/2 platforms' GDI subsystem, where the specific format used is the Windows and OS/2 bitmap file format, usually named with the file extension of .BMP. [26]
In computer graphics, a texture mapping unit (TMU) is a component in modern graphics processing units (GPUs). They are able to rotate, resize, and distort a bitmap image to be placed onto an arbitrary plane of a given 3D model as a texture, in a process called texture mapping.
Initial Graphics Exchange Specification .igs image/iges CAD/CAM interoperability: Yes ILBM: InterLeaved BitMap Electronic Arts and Commodore: IFF.iff, .ilbm, .lbm image/x-ilbm Planar graphics format designed for Amiga graphics hardware. Yes JBIG: Joint Bi-level Image Experts Group.jbig, .bie, .jbg JBIG2: Joint Bi-level Image Experts Group: JNG ...
A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.
The Hercules Graphics Card (HGC) is a computer graphics controller formerly made by Hercules Computer Technology, Inc. that combines IBM's text-only MDA display standard with a bitmapped graphics mode, also offering a parallel printer port. [1] [2] This allows the HGC to offer both high-quality text and graphics from a single card.
In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1] Use of the term has since become more general.
These textures are created by artists or designers using bitmap editor software such as Adobe Photoshop [2] or GIMP, [3] or simply by scanning an image and, if necessary, retouching it on a personal computer. Bitmap images are typically made up of pixels, and each individual pixel represents a single point of color. By adjusting their size ...