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  2. Reinforcement - Wikipedia

    en.wikipedia.org/wiki/Reinforcement

    Consequences that lead to appetitive behavior such as subjective "wanting" and "liking" (desire and pleasure) function as rewards or positive reinforcement. [2] There is also negative reinforcement, which involves taking away an undesirable stimulus. An example of negative reinforcement would be taking an aspirin to relieve a headache.

  3. Causal loop diagram - Wikipedia

    en.wikipedia.org/wiki/Causal_loop_diagram

    Example of positive reinforcing loop shown in the illustration: The amount of the Bank Balance will affect the amount of the Earned Interest, as represented by the top blue arrow, pointing from 'Bank Balance to Earned Interest. Since an increase in Bank balance results in an increase in Earned Interest, this link is positive, which is denoted ...

  4. Feedback - Wikipedia

    en.wikipedia.org/wiki/Feedback

    And for definition 2, some authors promote describing the action or effect as positive and negative reinforcement or punishment rather than feedback. [ 12 ] [ 22 ] Yet even within a single discipline an example of feedback can be called either positive or negative, depending on how values are measured or referenced.

  5. Reward system - Wikipedia

    en.wikipedia.org/wiki/Reward_system

    The reward system (the mesocorticolimbic circuit) is a group of neural structures responsible for incentive salience (i.e., "wanting"; desire or craving for a reward and motivation), associative learning (primarily positive reinforcement and classical conditioning), and positively-valenced emotions, particularly ones involving pleasure as a core component (e.g., joy, euphoria and ecstasy).

  6. Positive feedback - Wikipedia

    en.wikipedia.org/wiki/Positive_feedback

    Positive feedback reinforces and negative feedback moderates the original process. Positive and negative in this sense refer to loop gains greater than or less than zero, and do not imply any value judgements as to the desirability of the outcomes or effects. [7] A key feature of positive feedback is thus that small disturbances get bigger.

  7. Three-term contingency - Wikipedia

    en.wikipedia.org/wiki/Three-term_contingency

    Reinforcing consequences increase the likelihood of a behavior occurring in the future; it is further divided into positive and negative reinforcement. Punishing consequences decrease the likelihood of a behavior occurring in the future; like reinforcement, it is divided into positive and negative punishment. An example of punishment may ...

  8. Free Reign vs. Free Rein: Which Should You Use? - AOL

    www.aol.com/free-reign-vs-free-rein-211438183.html

    The expression is often followed by “to,” as in, “I have free rein to design the website” or “The substitute teacher gave the kids free rein to talk during class.” Free Reign vs. Free ...

  9. Behavior management - Wikipedia

    en.wikipedia.org/wiki/Behavior_management

    Negative reinforcement is attempting to increase behavior by removing something unwanted from the target. (e.g., a child's room is messy and their mother nags them to clean it up, they will eventually try to keep it clean to stop the mother from nagging them). Punishment is trying to decrease behavior, either by using negative or positive stimuli.