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Davis 201 Principles of Software Development [12] Don't Make Me Think (Principles of intuitive navigation and information design) [13] The Art of Computer Programming (general computer-science masterpiece by Donald E. Knuth) The Cathedral and the Bazaar - book comparing top-down vs. bottom-up open-source software; The Philosophy of Computer ...
The Unix philosophy is documented by Doug McIlroy [1] in the Bell System Technical Journal from 1978: [2] Make each program do one thing well. To do a new job, build afresh rather than complicate old programs by adding new "features". Expect the output of every program to become the input to another, as yet unknown, program.
One component of software design is software requirements analysis (SRA). SRA is a part of the software development process that lists specifications used in software engineering. The output of the analysis is smaller problems to solve. In contrast, the design focuses on capabilities, and thus multiple designs for the same problem can exist.
In software programming, SOLID is a mnemonic acronym for five design principles intended to make object-oriented designs more understandable, flexible, and maintainable. Although the SOLID principles apply to any object-oriented design, they can also form a core philosophy for methodologies such as agile development or adaptive software ...
Design thinking has a history extending from the 1950s and '60s, with roots in the study of design cognition and design methods.It has also been referred to as "designerly ways of knowing, thinking and acting" [6] and as "designerly thinking". [7]
Software design is the process of making high-level plans for the software. Design is sometimes divided into levels: Interface design plans the interaction between a system and its environment as well as the inner workings of the system.
Software architecture is about making fundamental structural choices that are costly to change once implemented. Software architecture choices include specific structural options from possibilities in the design of the software. There are two fundamental laws in software architecture: [3] [4] Everything is a trade-off "Why is more important ...
A top–down approach (also known as stepwise design and stepwise refinement and in some cases used as a synonym of decomposition) is essentially the breaking down of a system to gain insight into its compositional subsystems in a reverse engineering fashion. In a top–down approach an overview of the system is formulated, specifying, but not ...